The rumors regarding the company’s first non-Turing card have spread across the net like a wildfire. However, while we still wait for Nvidia to confirm it’s existence, another rumour regarding the card has surfaced.
This time the rumors is about the amount of memory that card will carry. When last generation’s GTX 1060 was launched, Nvidia released a cut down 3 GB version within a month. The 3 GB variant was more affordable but pushed 1080p gaming to the edge.
According to a listing by European Economic Commission indicates that a 3 GB GTX 1660 Ti might be on its way.
It seems quite strange that Nvidia is even considering a 3 GB GTX 1660 Ti variant given that games are rapidly increasing their VRAM requirement and consumption.
Let’s wait for some official news before we start to judge Nvidia.
Battle Royale games are everywhere and after everybody joked ” What game is next? Tetris?” The mad folks at Nintendo actually went ahead and did it with Tetris 99.
This game isn’t a cheap rip-off or anything but is an actual certified Tetris game that is exclusive to the Nintendo Switch but only for those who are Nintendo Switch Online members.
The game is free for Switch Online Members and pits you against 98 other players in an attempt to see who is the one true Tetris God. You can mess with your opponents by sending them Garbage Blocks but the same goes for you so it’s a very risky affair.
Defeating other players will give you KO Badges which will give you an advantage for future attacks so you’ll want to be a little aggressive just to stay safe.
Tetris is one of my all time favourite games and it’s a game that is so simple yet so complex and this battle royale mode makes it so much more competitive that might just bring this game back in the limelight even though it has been a constant for a lot of people.
It sucks that the game is exclusive to the Nintendo Switch because I’d love to see this game on other platforms, maybe even with a bit cross-platform, this game could have a pretty long life. But hey, Nintendo has made this meme real and it’s actually pretty good and looks like a lot of fun.
Tetris 99 is out now on the Nintendo Switch and is available for free and exclusively to Nintendo Switch Online members.
Catherine: Full Body will launch for PlayStation 4 in the Americas and Europe on September 3, publisher Atlus announced. It will include both English and Japanese voice-overs.
The game will be available in the following two editions:
Launch Edition ($59.99 / €59.99)
A copy of the game
Limited edition metal case
Heart’s Desire Premium Edition ($79.99 / €79.99)
A copy of the game
Limited edition metal case
Hardcover art book
Here is an overview of the game, via Atlus:
A Full-Bodied Remaster: The captivating tale of 2011’s award-winning Catherine returns in Catherine: Full Body—bigger and better than before. Improved visuals and gameplay, brand-new music, enhanced multiplayer options, and much more await in this enticing new package.
From a Love Triangle to a Love Square: Explore brand-new branching story paths centering around the arrival of the mysterious amnesiac, Rin. Dozens of new cutscenes and animated cinematics have been added to delve even deeper into Vincent’s complicated present life, as well as his past.
Puzzling Puzzles – If You Desire: Looking for a challenge? ‘Arrange Mode’ adds complex linked blocks to once-familiar levels, requiring new techniques and strategies to conquer them. With the addition of this new mode, new difficulties, and a ton of new stages added to Stray Sheep’s ‘Rapunzel’ mini-game, Catherine: Full Body contains over 500 puzzles, over twice that of the original game!
It’s Not Cheating: Just looking to enjoy the story? ‘Safety Mode’ gives players the option to activate ‘Auto-Play’ at any point during a puzzle, letting you sit back and enjoy Vincent’s tragic tale.
Returning Voice Cast
Atlus is pleased to announce the return of Catherine‘s complete voice cast:
Troy Baker as Vincent, the main character of the game
Laura Bailey as Catherine, the woman of Vincent’s dreams
Michelle Ruff as Katherine, Vincent’s girlfriend with plans for a future together
And new to Catherine: Full Body: Brianna Knickerbocker as new character Rin, the new woman in Vincent’s life who could change everything
Anodyne, which first launched for PC in March 2013, followed by PlayStation 4 and Xbox One in September 2018, will launch for Switch via the Nintendo eShop on February 28 in the Americas, Europe, United Kingdom, Australia, and New Zealand for $9.99 / €9.99 / £8.99 / AU$14.99, publisher Nnooo and developer Analgesic Productions announced. Pre-orders will begin on February 21.
Here is an overview of the game, via Nnooo:
Anodyne takes place in the haunting, vibrant subconscious mind of the game’s protagonist, Young. You are tasked with navigating the various natural, urban and abstract environments within Young’s innermost self to help sweep away demons, defeat enemies and solve Young’s personal puzzles with their only weapon, a trusty broom! Clear out the dungeons, meander through Young’s own mind, and collect cards to advance further into the game as Young grows in confidence and ability, ready to rescue The Legendary Briar from the Evil Darkness.
Anodyne harks back to classic 16-bit action-adventure games while creating its own unique feel. It incorporates a large overworld with many quirky, challenging dungeons filled with a variety of unusual enemies. This is overlaid with an unsettling musical score which adds to the feel of an uneasy, dreamlike experience.
This debut game from the two-person studio Analgesic Productions was released on PC and Mac to critical acclaim. Developed while the two were still students, Anodyne won an Honorable Mention at the IGF Student Showcase in San Francisco.
Zanki Zero: Last Beginning will launch for PlayStation 4 and PC on April 9 in Europe, day and date with its North American release, publisher Spike Chunsoft announced.
Here is an overview of the game, via Spike Chunsoft:
From producer Yoshinori Terasawa and game designer Takayuki Sugawara, the creators of the Danganronpa series, comes a new type of survival game, Zanki Zero: Last Beginning. Explore ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists fighting for survival while also searching for meaning in their never-ending cycles of life and death.
God created the world in seven days. It only took one for humans to destroy it. Life as we knew it sank to the depths of the sea…until yesterday. We do not yet know this broken world or the reasons for its downfall left behind here. An earth where ruins drift about, with remnants of buildings, cars, traffic lights… Modern civilization was destroyed, becoming nothing more than debris wading in the sea. New ruins drift one after the other before our very eyes, the survivors who live on one of those decaying islands.
Eight Clones, Seven Deadly Sins, Infinite Lives – Play from the POV of one of eight protagonists in each chapter and explore the dungeons, towers, and islands to uncover the deadly sins of the protagonists’ pasts.
Survival of the Fittest – Hunt for materials and food while fending off monsters in real-time battle environments; but don’t forget to eat, sleep, and go to the bathroom (seriously, it’s bad for your health and fatal for your party)!
Live, Die, Repeat – With every life cycle lasting only 13 days, each clone’s stats, abilities, and capabilities differ as they grow from youths to old age. Depending on how you die, you can even earn bonus upgrades for your next life cycle. Take advantage of each life to the fullest!
Team Cherry has announcedHollow Knight: Silksong, a sequel to the 2017-released Metroidvania platformer Hollow Knight in development for Switch, PC, Mac, and Linux. A release date was not announced.
Here is an overview of the game, via Team Cherry:
As Hornet, princess-protector of Hallownest, adventure through a whole new kingdom ruled by silk and song. Captured and brought to this unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.
Discover a whole new kingdom! Explore coral forests, mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a whole new suite of nimble moves as you dance between foes in deadly, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to confound your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts, unearth ancient mysteries and search for lost treasures to fulfill the wishes of the downtrodden and restore the kingdom’s hope. Prepare for the unexpected!
Face over 150 all-new foes! Beasts and hunters, assassins and kings, monsters and knights – you must defeat them all with bravery and skill!
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, returns to bring melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.
Challenge Silk Soul mode! Once you conquer the game, test your skills in an all-new mode that spins the game into a unique, challenging experience.
Yesterday, Square Enix announced a fall release window and new features for Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition for Switch, including new stories where each character becomes the protagonist.
Asked by The Wall Street Journal’s Takashi Mochizuki if Square Enix plans to add these features to the vanilla version of Dragon Quest XI for PlayStation 4 and PC via an update or downloadable content, the company said that it is “undecided.”
Dragon Quest XI: Echoes of an Elusive Age is available now for PlayStation 4 and PC. Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition is due out for Switch this fall.
The Legend of Zelda: Link’s Awakening has been announced for the Nintendo Switch and is set to release in 2019.
The Legend of Zelda: Link’s Awakening for the Switch is a remake of the 1993 Gameboy title that is considered to be one of the best titles in the series. The game takes place after the events of The Legend of Zelda: A Link to the Past, another fantastic title.
This is also one of few games that take place outside of Hyrule itself and doesn’t include Princess Zelda or any of the regular main characters of the series, including those that were present in A Link to the Past.
For the Nintendo Switch, the game has been giving similar visual treatment like A Link Between Worlds on the Nintendo 3DS but even more visually improved. The game has a very cute aesthetic that makes you feel like it is one of those old claymation videos that used to play on TV when you were a kid.
The lighting also looks really gorgeous along with bright, saturated colours and a slight depth of field effect giving it a tilt-shifted look. The music in trailer perfectly complimented the visuals with a very upbeat and a somewhat tropical rendition of the very famous “Overworld Theme” which has become the main theme for the series.
After recently finishing The Legend of Zelda: Breath of the Wild, I wanted to play some of the older titles and this announcement came at the perfect time. While there’s no fixed release date, the game will release in 2019 and I’m extremely excited to get my hands on this game.
When Radeon VII was launched internationally, the one thing that caught the eye of Indian gamers was its pricing.
The $699 GPU has been claimed by several Indian tech sites to cost 55k (or 54,990 to be precise) in Indian currency. This is a very attractive price given how poorly the pricing has been managed for India, especially for computer components. The card costs $ 699 in the US, when converted to Indian Rupees, it roughly rounds up to Rs. 49500. So, if you can grab one in India for 55k, the markup of Rs 5,500 seems quite decent.
However, all computer components imported to India are heavily taxed, resulting in insanely high markups. If we look at the RTX 2080 FE, which costs $799 in the US is priced at Rs.69,900 in India. There is a difference of roughly $ 188 in this case. Also, considering the fact that no retailer (including AMD’s official site) has listed Radeon VII pricing. The 55k pricing seems quite shady.
What could be a possibility is that the circulated pricing is GST exclusive. If we do the math and add 18 % GST, the price rises to approximately 65k. Is this true? We don’t know for sure. However, don’t be surprised if you see 65k instead of 55k when you try to check out.
Yesterday, we wrote about how Rage 2’s Collector Edition featured Cheat Codes and Progress Boosters as exclusively part of it which made us a little cautious but turns out that isn’t really the case.
Thankfully, the devs have come out and confirmed that these items will be available in-game and will not cost you real life money in a reply to Laymen Gaming on Twitter. They went on to state that it will use in-game currency so you won’t need any microtransaction based currency to obtain them.
They further go on to explain that the cheat codes will be available from an NPC called the Wasteland Wizard and won’t require you to spend any “real word $$$”. Laymen Gaming further asked them a question that was on my mind, which was whether or not the cheat codes will be available to those with just the base game.
Yet again, the developers were quick to respond and let everybody know that it will be made available through normal gameplay. This means that those with the normal version won’t have to grind just to get the cheats but will have to play the game casually to get them.
It would have been better if they clarified this when posting what was part of the Collector’s Edition to differentiate between what was exclusive to that edition and what could be obtained in-game by playing it regularly.
But since this was brought to light, it’s good to see that they were quick to respond to concerns and don’t have it as part of some sort of microtransaction based service. Microtransactions in singleplayer games always irk me out and I’m glad that this game doesn’t seem to have it, as of now at least.