Rage 2 Cheats and Progress Booster Not Exclusive To Collector’s Edition

Yesterday, we wrote about how Rage 2’s Collector Edition featured Cheat Codes and Progress Boosters as exclusively part of it which made us a little cautious but turns out that isn’t really the case.

Thankfully, the devs have come out and confirmed that these items will be available in-game and will not cost you real life money in a reply to Laymen Gaming on Twitter. They went on to state that it will use in-game currency so you won’t need any microtransaction based currency to obtain them.

They further go on to explain that the cheat codes will be available from an NPC called the Wasteland Wizard and won’t require you to spend any “real word $$$”. Laymen Gaming further asked them a question that was on my mind, which was whether or not the cheat codes will be available to those with just the base game.

Yet again, the developers were quick to respond and let everybody know that it will be made available through normal gameplay. This means that those with the normal version won’t have to grind just to get the cheats but will have to play the game casually to get them.

It would have been better if they clarified this when posting what was part of the Collector’s Edition to differentiate between what was exclusive to that edition and what could be obtained in-game by playing it regularly.

But since this was brought to light, it’s good to see that they were quick to respond to concerns and don’t have it as part of some sort of microtransaction based service. Microtransactions in singleplayer games always irk me out and I’m glad that this game doesn’t seem to have it, as of now at least.

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OEM Exclusive i9-9990 XE goes out for $2,300 in Intel’s Private Auction; More Benchmarks

Earlier we talked about Intel’s 255W TDP beast that Puget Systems managed to get hands on.
We knew only a little back then, however as per Puget Systems, Intel is auctioning this chip via a private ‘online’ auction scheduled quarterly. We’d love to know more details including the next auction date, other bidders and the numbers of chips auctioned, however, Puget Systems aren’t allowed to share any more details.
The i9-9990 XE is quite similar to the i9-9940X which has a 14C/28T config. The most impressive thing about the CPU is its clock speed of 5 GHz with all 14 cores enabled. This ‘beast’ chip is really power hungry, it has a massive TDP of 255W. Here are the specifications.

i9-9990 XE Specifications. Source- Puget Systems

Puget systems conducted several benchmarks to test how good this chip ‘really’ performs.
The 9990 XE performs really good in the common benchmarks including Cinebench. In Cinebench R15 Single CPU bench, the 9990 XE scores a score of 221 points and in Multi CPU bench, the CPU goes up to 3732 points.

Major Benchmark Results. Source- Puget Systems

Synthetic benchmark never please, right? But the i9-9990 XE performs equally well in real life benchmarks. I’ll let the photos do the talking now.

The 9990 XE seems a great chip if we ignore the other factors such as pricing, availability, warranty and heat. But the issue is, we can’t.
Read Puget System’s report here for more details.

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Kingdom Hearts 3 – Review

Convolution and Kingdom Hearts go hand in hand, but along with it comes a roller-coaster ride of childhood nostalgia, and Kingdom Hearts 3 offers that and more in spades. Releasing almost 13 years after Kingdom Hearts 2, the latest entry in the franchise caps off the series in a satisfying fashion, but does come with a few caveats. Lets dive right in!

First up is the story – it’s complicated. Honestly, you’ll either need to play the previous games or watch a recap video on YouTube to have a complete grasp of everything that’s going on. That doesn’t mean that it is completely alienating to new players. You can still jump in with Sora, Goofy and Donald, and embark on this epic adventure. The story here is still convoluted, but a lot of memorable moments and enjoyable characters make up for all that head scratching.

Kingdom Hearts 3 is a good looking game, and Pixar’s involvement here really shines through. There are some early moments where you can notice some low resolution textures, but for a game that was initially planned for the Playstation 3, it’s understandable. However, after the first few hours, the whole thing is a great mix of vibrant locations, gorgeous vistas and beautiful particle effects during combat.

The combat system is an absolute delight – it feels like a mix between Nier: Automata and Final Fantasy XV. You are constantly moving, jumping around enemies, hacking and slashing away, and stacking up combos. The skills and power-ups are varied and there are enough of them to keep you engaged throughout the 30 hour campaign.

Be ready to meet a whole swathe of characters – Elsa from Frozen, The Pirates of the Caribbean, Goofy, Donald, Buzz Lightyear, and so many more. The various places you go to and the people you meet and help out along the way makes for a really memorable experience.

Kingdom Hearts 3 is not without its faults, the biggest of which is the initial slow burn, that lasts maybe an hour or so. But once it picks up, it just keeps going. If you’re a Disney or a Square fan, you will have great time with Kingdom Hearts 3.

Score – 7/10

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THQ Nordic acquires Kingdom Come: Deliverance developer Warhorse Studios

THQ Nordic has acquired Kingdom Come: Deliverance developer Warhorse Studios through its subsidiary Koch Media, the company announced. All intellectual property rights for Kingdom Come: Deliverance are included in the acquisition.

The preliminary purchase price amounted to 42.8 million euro (approx. $48.51 million USD), corresponding to 33.2 million euro (approx $37.63 million USD) on a cash and debt-free basis.

According to THQ Nordic, Warhorse Studios will continue to operate as an independent studio under Koch Media. Founders Daniel Vavra and Martin Klima, as well as CEO Martin Fryvalsky will maintain their existing roles.

Find comments from each party below.

Lars Wingefors – CEO of THQ Nordic AB

“Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over two million copies, has been a great success since the release exactly one year ago. I look forward to continue working with the founders who will continue managing the studio under strong creative freedom for many years to come.”

Martin Fryvalsky – CEO of Warhorse Studios

“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.”

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Sekiro: Shadows Die Twice Story Trailer

Winner of “Best of gamescom” and “Best Action Game” at gamescom 2018, Sekiro: Shadows Die Twice is the next adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series.

Explore late 1500s Sengoku Japan, a brutal period of constant life and death conflict, as you come face-to-face with larger than life foes in a dark and twisted world. Unleash an arsenal of deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.

Take Revenge. Restore Your Honor. Kill Ingeniously.

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Warhammer: Chaosbane Launches June 4

Bigben and Eko Software are announcing that preorders of Warhammer: Chaosbane are now available in digital stores and at certain retailers who can be found on the list accessible at the following address: warhammer-chaosbane.com The game’s release date is set for June 4th, 2019.

Warhammer: Chaosbane will offer two beta phases starting in March. These will be accessible only to the players who have preordered the game. Aside from this exclusive access, they’ll receive an experience bonus active for the entirety of the character’s progression as well as a pack of 4 legendary crates. 

The first beta phase will take place in March and the second in April. Players will have an exclusive opportunity to discover the beginning of the campaign and test the different classes and their synergy in cooperative mode. More precise information concerning the dates and the content of these phases will be provided at a later date.

In Warhammer: Chaosbane, each class offers the player distinct abilities and gameplay. As you cooperate, online or locally, with up to 4 players, cooperation and strategy will be essential to doing away with the hordes of Chaos. Unleash Bloodlust, a unique mechanic in Warhammer: Chaosbane, which lets loose a devastating power that can change the outcome of a battle.

The first hack and slash to take place in the Warhammer Fantasy Battles world, Warhammer: Chaosbane plunges the player into the heart of the Old World, a continent marked by the Great War Against Chaos, a bloody conflict which ravaged the Empire of men. They will embody a human, a high elf, a wood elf, or a dwarf, and discover the iconic locations of the Warhammer Fantasy Battles universe that’s captured the imaginations of millions of fans across the world.

Warhammer: Chaosbane will be available on PlayStation 4TM, Xbox One, and PC starting June 4th, 2019 and beginning May 31st for owners of the Magnus Edition.

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World War Z ‘Players vs. Players vs. Zombies’ Trailer

Saber Interactive has released a new trailer showing off the fast-paced and exciting gameplay of Players vs Players vs Zombies (PvPvZ) in World War Z, the highly anticipated game inspired by Paramount Pictures’ blockbuster action film. While World War Z’s core four-player co-op pits you against relentless swarms of AI zombies, PvPvZ offers a completely unique experience, challenging you to outlive both the living and the dead across a variety of competitive modes designed for 4v4 combat.

What separates PvPvE in World War Z from other multiplayer games is the zombie swarm, which storms the arena throughout the match, forcing players to battle both each other and the undead and allowing the tide of the fight to turn in an instant. World War Z will launch with the following multiplayer modes:

• Scavenge Raid: players race to secure resources across the map to win

• Vaccine Hunt: players must pick up and hold an object to earn point for the team.

• Swarm Deathmatch: Two teams go head to head in a bitter fight to the end

• Swarm Domination: Capture zones to earn points and win a team victory

• King of the Hill: Capture a single hill, then control it to earn victory points

Powered by Saber’s dynamic Swarm Engine™, World War Z unleashes hundreds of fast-moving, bloodthirsty zombies at a time on players in a nail-biting action experience around the world, including New York, Moscow, Jerusalem and more. Play in co-op with up to 3 friends using six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps to demolish the undead menace and survive another day.

World War Z is expected to launch in 2019 on PlayStation 4, Xbox One and Windows PC via the Epic Games store. For more information, visit WWZGame.com.

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Days Gone ‘Sarah and Deacon’s Wedding’ trailer Revealed

In a Days Gone storyline called “I Remember,” Deacon attempts to deal with his tragic past. Long before a global pandemic killed the world — turning the Pacific Northwest into a terrifying no-man’s land of Freakers, Marauders and those just struggling to survive — the Farewell Wilderness set the stage for an unlikely romance between an outlaw biker and an extraordinary young woman from Seattle.

The wilderness is where they met, it’s where he taught her to ride, where she taught him about botany — the reason she was in the high desert in the first place. It’s where he proposed to her. It’s where, in a small church in the tiny town of Marion Forks, witnessed only by long-time friend William “Boozer” Gray, Deacon and Sarah were married.

With just a touch, Sarah Whitaker’s charm and sincerity was always able to soften Deacon, allowing him to show his awkward and tender side. He loved her so much that, a longtime member of the Mongrels MC, Deacon St. John chose to leave the MC and become a NOMAD for her so they could spend more time together. Share a life together.

Two years later, Sarah is gone. Deacon, now a drifter and bounty hunter on the broken road, is left with only a photo to remind him of the woman he loved and the man she had helped him become. In a brief moment of peace at the church where they exchanged vows, Deacon reflects on everything he’s lost, the burnt out shell of the church, a reflection of the man he’s become — haggard, worn, and alone.

But in the world of Days Gone, you are never alone for very long. And in a strange way, Deacon seems to welcome the intrusion. Anything, to help him forget his broken vow: “I promise to never leave you.”

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Rage 2 Collector’s Edition Features Cheat Codes and a Progress Booster Among Other Things

Rage 2’s Collector’s Edition is up for preorder and it comes with a lot of different physical and digital items including Cheat Codes.

One of the promised items as part of the Digital Content is “Wasteland Wizard Cheat Codes” . While the description does have the word “Cheat Codes” in double quotes, we’re not sure if its an actual cheat code or just items that will basically turn you into a God.

There’s also a “Progress Booster”. If you can’t figure out what it does by the name let me help you. It increases the rate at which you progress and gain XP for the most part. Assassin’s Creed Odyssey had this which was a bit of grind-fest towards the ends game and this makes me cautious about the game.

The Collector’s Edition does come with a cool mount of a talking mutant head, a steelbook and a poster along with pretty much what you’d expect in terms of digital content with Missions and Skins/Items, including the BFG from DOOM.

But why add Cheat Codes and a Progress Booster? I can understand selling the progress booster to help folks who don’t have the time to play the game gain experience quicker to attain cool powers but why sell it if you also have cheat codes in the game that you’re also selling as part of the Collector’s Edition?

Why even make cheat codes, something that has been a staple of singleplayer game for ages, a feature that is specifically available only for those who bought a “Special Edition” of the game. Unless your game is a tedious and boring grindfest, why even sell a Progress Booster? Cheat Codes being available for everyone should be enough assistance for those who want to boost their progress.

This increasing trend of selling “cheat codes” and “progress boosters” isn’t one that I like and seeing it always makes me very cautious about the game itself. I have been pretty excited about Rage 2 because of how fun it looks but if it will be a tedious effort just to get the fun elements of the game then it will be a damn shame. I hope the game isn’t what this makes it seem like and is not a boring grind.

What do you think about such things being part of a “Special Edition”. Let us know your thoughts by commenting below. Rage 2 release on 14th May for the PlayStation 4, Xbox One and PC.

Link to the Collector’s Edition.

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System Shock 3 Rights Sold Back By Starbreeze

The publishing rights to System Shock 3 have been sold back to OtherSide Entertainment by Starbreeze Studios.

Starbreeze is looking to getting fully reimbursed for selling back the rights to the developers who had originally sold it to them in hopes of being able to produce more games of the franchise if System Shock 3 sold well.

Starbreeze has hit hard times lately and this looks like a way for them to gain back some of their capital to pay off the debts that they are currently in. While System Shock 3 is being look forward to by a lot of fans from the original series, it is a risk and with Starbreeze currently in a rough place, it makes sense.

System Shock 3 was originally teased in December 2015 but not much information has come out since about the game. There are a few images of the concept art but that’s about it and nothing much is known about the game besides that it will be a direct sequel to System Shock 2.

Starbreeze seem to be in trouble and that means so is Payday 3. While the game has been in development for a while, the recent changes at Starbreeze along with the problems that they’re currently facing could spell doubt for the beloved Payday series.

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