PQube will publish Kill la Kill: IF for PlayStation 4, Switch, and PC in Europe in 2019, the company announced.
Here is an overview of the game, via PQube:
Under the watchful eye of Studio Trigger, Arc System Works is recreating the feel of the original series with their trademark technology. The anime—created by the undisputed talent of Hiroyuki Imaishi, and the scenario writer, Kazuki Nakashima—will be faithfully reproduced, bringing fans their favorite scenes revived with stunning visuals and cinematics—as well as a whole new story in a brand new ‘IF’ scenario!
As well as producing the world-class visuals Arc System Works is renowned for, Kill la Kill: IF will deliver astounding battle in 3D arenas. Perform devastating combos with your favourite characters to deliver the pain to opponents who stand in their way.
Maneuver around the stunning 3D battlefields and… PULVERIZE all who stand in your way! Kill la Kill: IF combines the perfect balance of simplicity in control with complexity in depth to provide players with a uniquely satisfying fighting experience that both seasoned fighting veterans and anime fans can enjoy.
nWay has released a new trailer for Power Rangers: Battle for the Grid dubbed “Rise of Drakkon.”
Here is an overview of Lord Drakkon:
Lord Drakkon is Tommy Oliver from a world where he never strayed from the path of evil, even once Rita’s spell was broken. His ambition unsated by conquering his own world, he turns his gaze towards the entirety of the Morphin Grid.
Drakkon is a high mobility fighter with a wide range of attack options that keeps his opponent’s guessing. Although many of his combos and attack sequences are beginner-friendly, there are several advanced techniques players can learn in order to optimize his attack sequences and combos.
Power Rangers: Battle for the Grid is due out for PlayStation 4, Xbox One, and Switch in April, followed by PC later in 2019. The standard edition will cost $19.99, while a Collector’s Edition including the Season One Pass (includes three new characters, their Arcade stories, and a new warrior skin) will cost $39.99. Pre-orders are available now on the Playstation store.
AMD has managed to develop a lot of buzz about its upcoming GPUs. But, despite all the buzz, we don’t know a lot about them. All we know is that they’ll be based on a brand new architecture called ‘Navi’ along with some other minor leaks.
But, now, we know more. Navi GPUs might support VRS. Why do we think so? Here’s why.
AMD filed a patent for VRS back in 2017. When the patent was made public a while ago, it quickly caught the attention of the netizens.
Before we delve in any further, let’s first briefly talk about VRS. VRS is a technique which helps increase the performance of the game with a very small trade off with the ‘detailing.’ So, what VRS does is lower the details of the lesser-noticed regions of your screen. This, in turn, reduces the load on the GPU and increases performance. This allows the user to play at a higher resolution with no major effect on quality.
While both the companies started their VRS journey at almost the same time, Nvidia has managed to get VRS out with its Turing cards. Developing a case on a similar line, it seems very likely that AMD might be planning to add VRS to it’s Navi GPUs.
This would benefit not just benefit PC Gamers but console gamers too. The word is that the AMD Navi based APU ‘Gonzalo’ would power the next generation of consoles. So, if that’s the case. Then yay-yay for everyone.