Two Point Hospital on Consoles Coming February 2020

SEGA® Europe Ltd and Two Point Studios are delighted to confirm that the critically acclaimed management sim Two Point Hospital will be available on Sony PlayStation 4, Microsoft Xbox One and Nintendo Switch on 25 February 2020. Two Point Hospital is now available to pre-purchase digitally for PlayStation 4 and Xbox One through first party store fronts, with the digital pre-purchase on Nintendo Switch soon to follow. Can’t wait for the game to launch on console?

Build your epic healthcare empire in the atypical world of Two Point County, by customising your hospitals, researching (119!) unusual illnesses, curing patients and training staff. At launch, Two Point Hospital on consoles comes with the first two critically acclaimed expansions ‘Bigfoot’ and ‘Pebberley Island’, which gives players a total of 21 regions to explore. To ensure the best gameplay experience across all platforms, Two Point Studios have rebuilt the PC control scheme for console gaming which guarantees smooth play for both on the go and on the couch gaming.

To pre-order the physical edition of Two Point Hospital on PlayStation 4, Xbox One or Nintendo Switch, visit twopointhospital.com. Here, you can also find more information about all things Two Point Hospital and sign up for Hospital Pass.

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Fantasy Battle Royale ‘Spellbreak’ Coming To PS4 in 2020

I’m incredibly excited to announce today that Spellbreak will be coming to PS4! And we’re pleased to confirm that we’re working on a beta that will be available to PS4 players in early 2020.

Spellbreak is a fantasy battle royale where you play as a battlemage, casting huge spells, combining primal elements, and literally flying through the world (or Teleporting, Shadowstepping, or a myriad of other movement abilities.). Guns and grenades can only take you so far and we wanted to explore something different, something that harkens back to the fantasy books that we grew up reading.

We took our inspiration from old-school shooters with skill shots and crazy mobility and we added in some modern twists to make a combat system that truly embodies fantasy action spellcasting. Add to that our spin on battle royale with elements of rogue-like games and RPGs, along with a gorgeous art style, and you have something we feel is totally unique.

Our team has been hard at work bringing the ravaged world of Spellbreak to life with sublime, painterly, cel-shaded visuals inspired by traditional animation and anime. You’ll be transported to the Hollow Lands, and while you’ll want to explore every nook and cranny, don’t get too complacent; there are enemy mages around every corner trying to put an end to your journey. Go on quests, discover ongoing content, and experience the deep backstory and universe we have created around the game.

Master Your Magic

Choose your gauntlets wisely. In Spellbreak, you can dual-wield magical gauntlets that each have two different abilities, giving you four active combat options and a myriad of combination possibilities. Runes provide powerful movement and support abilities to round out your magic arsenal. The balance of fast movement and numerous skillshot abilities creates a deep, skill-based combat system for players to master.

Create Elemental Spell Combinations

Use wind to launch yourself skyward or create a tornado that will pull your enemies in. Then light the tornado on fire or electrify it with lightning to ensure maximum damage. Grab a frost gauntlet to lay a path of ice that you and your teammates can skate down at super-speed or melt it with a fireball. There are dozens of spell combinations in Spellbreak and you will need to master all of them if you want to outlast your enemies.

Choose Your Class, Craft Your Build

In addition to the over-the-top combat, we wanted to bring the joy of RPGs and character customization to Spellbreak. Not only can you dual-wield gauntlets, but you can choose a class that unlocks various skills, as well as equip a vast array of powers to further customize your playstyle. Play your own way or team up with friends to synergize your builds (or accidentally set a teammate on fire. Whoops.)

Become the Ultimate Battlemage

To win in Spellbreak, it takes quick combat skill, clever magical tactics, smart strategic choices, and a little bit of luck. We know that Spellbreak will be at home on PS4 and we can’t wait to share it with all of you.

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New VR Title ‘Superliminal’ Coming To PS4 in 2020

Hello everyone! We are Pillow Castle, a six-person indie studio based in Seattle, WA, USA. After six years of development, we’re excited to say that Superliminal is finally coming to PlayStation 4 in April 2020! In this first-person puzzler, players solve optical illusion puzzles using their perspective as they attempt to escape a dream therapy program gone wrong.

Everyone has tried to play with perspective using their imagination. Maybe you’ve pretended to pinch and pick up the Eiffel Tower, the sun, or maybe just a friend that’s standing far away. And we thought, well what if you could do that in a game? What if you could pick up the Eiffel Tower from far away and actually put it on a table?

And that’s how Superliminal (or originally a prototype called “Museum of Simulation Technology”) was born. We wanted to create a surreal, dream-like experience that would keep players on their feet and thinking outside the box.

In order to do that, we have other optical illusion related mechanics in the game as well. One of them is called trompe-l’oeil, which you probably know as chalk drawings on the ground that look 3D from a certain perspective. In our game, from the correct angle, 2D images can sometimes become real 3D objects.

Part of our belief in making this game is that there are so many interesting and unexplored video game mechanics out there. Video games can be about anything, and hopefully game developers have barely scratched the surface. We’re looking forward to see what kind of video games come out in the future!

Albert Shih – Pillow Castle Games

Source: blog.us.playstation.com

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Predator: Hunting Grounds Coming To PC and PS4 in April 2020

Are you ready to enter the hunting grounds on April 24, 2020? We are so excited to bring the Predator universe to both your PlayStation 4 system and PC next spring. We have been eagerly awaiting this State of Play announcement because there has been so much we couldn’t wait to share with the community. And now we get to show you a ton! If you haven’t seen the latest State of Play, be sure to check it out to see our new trailer that focuses on the Predator.

One of the secrets we have been keeping since announcing Predator: Hunting Grounds has been the inclusion of the female Predator.

When we first came up with what this game would be, I knew we had to create a world where this ultimate female warrior would exist too. We had fun imagining her back-story which helped us create a fierce warrior that any gamer will have fun playing. She is agile, fast, and relentless. She is a huntress without fear and she thrives in the hunt. In the trailer we see her with a weapon that IllFonic created, the Yautja Bow.

This is no ordinary bow, it deals massive damage to its prey and will pin the enemy to walls and other structures at death. She has access to the entire Predator arsenal as well.

Speaking of the Predator arsenal…this trailer was one of the hardest but rewarding to make because we had so much to share about our Predators. We wanted to be certain we conveyed that the Predator, male and female, is truly the universe’s deadliest adversary.

As far as weapons go, the Predator has crazy off-world tech at its disposal. Did you happen to catch the scene with the Smart Disc making multiple kills? It is personally one of my favorites. We have been demonstrating the wrist blades and plasma caster at events since August, but this trailer lets us show off even more.

Like the bow and Smart Disc, the Combistick is another weapon that is super deadly. In battle, the Combistick extends to become a spear both useful in close combat or from a distance. In the trailer, there is the close combat scene where the Predator impales an NPC and lifts him into the air on the Combistick. This is exactly what one should expect when fighting a Predator wielding this weapon.

In our game, we wanted to make sure players had a way to customize their own Predator depending on how they want to hunt. On top of choosing your own armor design, we created three Predator classes with different styles of play, strengths and weaknesses to select from.

Play as a Hunter, the balanced killer, the agile Scout that can quickly stalk their prey, or the brutal Berserker that is strong and able to take massive damage.

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Babylon’s Fall Gets A New Gameplay Trailer

Debuted during the PlayStation State of Play broadcast earlier today, Square Enix unveiled a teaser trailer for Babylon’s Fall, a brand-new game developed in partnership with renowned action specialists, PlatinumGames.

The new teaser trailer gives viewers an early look at the game’s fluid, action gameplay and striking art style delivered by the original “Brushwork Filter”.

Babylon’s Fall will be available for the PlayStation 4 computer entertainment system and PC (Steam). More information on Babylon’s Fall will be revealed next Summer. For more information, visit: babylonsfall.com/.

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Resident Evil 3 Remake Announced For PS4, Xbox One and PC

On the heels of the award-winning Resident Evil 2, this highly demanded follow-up in the 94 million unit selling franchise once again utilizes Capcom’s proprietary RE Engine to complete the Raccoon City story arc. Resident Evil 3 stars Jill Valentine–one of video games’ most iconic heroines–as she escapes from a crumbling Raccoon City while being pursued by the unrelenting bioweapon Nemesis. Players can also participate in previously untold Umbrella experiments on the outskirts of Raccoon City in the included online asymmetrical multiplayer game Resident Evil: Resistance, previously known as the working title Project ResistanceResident Evil 3 will be available on PlayStation 4 computer entertainment system, the Xbox One family of devices including Xbox One X, and Steam on April 3, 2020.

Resident Evil 3 is set amidst the nightmarish outbreak of the T-virus, a biological weapon developed by the pharmaceutical company Umbrella Corporation. The game marks the debut of Nemesis–a towering humanoid bioweapon designed for both brutality and high-functioning intelligence–whose dogged hunt of S.T.A.R.S. member Jill Valentine made him an icon of the Resident Evil series. Armed with an arsenal of high-powered weaponry and wrapped in a black suit to hide his mutilated features, Nemesis will maim, pulverize or destroy any obstacle on the path to his target.

Jill’s harrowing escape takes place in the panic-stricken hours leading up to and following the events of the acclaimed best-selling Resident Evil 2. Intense combat and puzzle solving combine to deliver the heart-pounding final chapter of Raccoon City’s collapse. The horrific settings from the original game and new content come to life as never before with RE Engine, previously utilized to create the acclaimed Resident Evil 7: biohazardResident Evil 2, and Devil May Cry 5 with high-definition graphics and modernized gameplay mechanics.

Resident Evil: Resistance

Complementing the action-packed single player campaign is Resident Evil: Resistance, an asymmetrical four-versus-one multiplayer game originally unveiled as a working title at Tokyo Game Show earlier this year. As the Mastermind behind the scenes, players can assume the role of key Resident Evil characters like Annette Birkin in a series of deadly experiments. Manipulate the environment and wield a deck of cards to place vicious creatures, set traps and weaponized security cameras to snare hapless Survivors. A first for the franchise, Masterminds can even directly control elite bioweapons like G-Birkin and Tyrant. In turn, four Survivors must effectively work together, making the most of a variety of weapons and each player’s unique special abilities, to stand a chance of escaping the experiment before time runs out.

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Paper Beast Delayed to 2020

Here are the latest details, via PlayStation Blog:

In Paper Beast, I want the player to feel like they are the first explorer of a virgin land. This is how we created the game: as a journey through a unique wilderness where no human being has ever set foot.

The game leads you to discover fauna and flora made from origami paper, folded metal, coral… Some elements seem familiar, such as water and sand, while others are more surreal, such as the creatures.

As you go through the game, you solve puzzles and obstacles, discovering a lot of surprises. The creatures help the player progress through their journey intuitively, without a word, since the game’s narrative is non-verbal.

You share a common goal with these animals: to progress and evolve in this world. You’ll create a strong bond as you interact and travel together.

This is also how we designed levels: as a journey, a migration.

The challenge was to create a credible wilderness. Thanks to our physical simulation of locomotion, the animals move as if they had muscles and bones.

This technology is the core of the gameplay: the engine calculates the creatures’ movement in real time to allow them to react to all the player’s actions. Creatures will also adapt their movements to the terrain and the obstacles on their path.

In this trailer we present how the player can manipulate the terrain to solve certain puzzles, like the creature you attract to help build a dam out of sand over the water. The ground and the various elements adapt automatically to the player’s actions. Everything is calculated in real time by the game’s engine. One of the things you can see in the video is that when you move a ball of sand, it leaves a trail on the ground.

The video focuses on a part of the game where the player helps metal creatures climb a slippery slope. The player enlists the help of the sand and nearby plants to move them. They manipulate their environment to help them progress. Once they reach their destination, the creatures use the fruit from the tree to fly away, tipping the player off as to how to continue the adventure.

The adventure you’re about to live is unique, full of surprising and unexpected events. That’s why Paper Beast is a true VR odyssey.

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Untitled Goose Game Coming To PS4 and Xbox December 17

Publisher Panic and developer House House will release Untitled Goose Game for PlayStation 4 and Xbox One on December 17, the companies announced. The Xbox One version will also be available on Xbox Game Pass.

The “slapstick-stealth-sandbox” game first launched for Switch via the Nintendo eShop and PC via the Epic Games Store on September 20.

Here is an overview of the game, via Panic:

About

Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. Make your way around town, from peoples’ back gardens to the high street shops to the village green, setting up pranks, stealing hats, honking a lot, and generally ruining everyone’s day.

Key Features

  • A horrible goose (that’s you).
  • A town full of people just trying to get on with their day (you hate them).
  • A dedicated honk button (!!!).

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Dreams Releasing on the PS4 February 14 2020

Dreams will launch for PlayStation 4 on February 14, 2020 for $39.99, publisher Sony Interactive Entertainment and developer Media Molecule announced.

The game / creation tool, which allows users to make games, music, movies, art, and more to share with the online community, first launched in Early Access on April 16.

“Since Early Access began, we have seen skilled creators emerge to develop their own original characters and series; build their own fan bases, create viral content, make new genres of games, and collaborate across the world,” Media Molecule communications manager Abbie Heppe said on the PlayStation Blog. “More importantly, we’ve been updating Dreams based on users’ feedback, improving the experience and making it easier than ever to find and make cool content.”

Heppe continued, “We have also been working on a whole host of new things to inspire players at launch, including a totally new introduction to the game, a new season of tutorials, tool improvements, new game content, and a feature-length game, titled Art’s Dream. Art’s Dream was made by us to show the endless possibilities in Dreams; it crosses genres, features some amazing characters, and shows our love of music in a big way.”

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Bullet Girls Phantasia Coming to PC in 2020

About Bullet Girls Phantasia
A battle awaits in a yonder realm! A fantasy Third-Person Shooter where girls wield swords, magic, and firearms against their foes!

Bullet Girls Phantasia is the latest installment of the all-female third person shooter Bullet Girls series. This game is a thrilling action-packed game where cute girls shoot assault rifles and bazookas in a world filled with slimes, orcs, and dragons.

Key Features
• Cute knights, elves, and mages, oh my! – Joining your eight favorites from the series are six new inhabitants of this alternate world. The old and new will unite together to defeat an all-powerful enemy.

• Uniforms, armor, and underwear are at the mercy of Clothing Damage! – Armor will be destroyed bit by bit as you take damage from an enemy. As girls weather the enemy’s onslaught, their bras and panties will start to take damage until there’s nothing left!

• Put characters under pressure with the all-new 360-degree Intensive Drilling! – The Intensive Drilling mode has totally evolved. Characters can be viewed from any angle, and a new Gallery mode enables you to sit back and enjoy.

• Reverse Drilling for those hankering for some sweet punishment! – Experience another side of the girls by reversing the roles in Reverse Drilling! Enjoy being teased with biting words and actions in this special mode.

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