It’s 1857, and Nikola Tesla is one of the richest people in the world, wielding unimaginable scientific power. Aboard the ship, Helios, he has the world’s brightest minds, including Albert Einstein helping him harness energy that can push humanity way into the future or have devastating impact on the entire world.
However, something seems to have gone horribly wrong. You play as Rose Archer, heading to meet her sister Ada, who is also working alongside the science team on Helios. Mere moments after you board the ship, you realize that something has gone terribly wrong. The word – “Quarantine” – is smeared across the main gates in blood. And there are bodies all over the place. One of the experiments that involved fiddling with time has resulted in an anomalous outcome, and the fate of the crew, including Rose’s sister Ada is unclear. You are then tasked with investigating the events that took place on the Helios and uncover the mystery surrounding it.
Close to the Sun is the fourth game by
Close To the Sun looks fantastic, and nails the art-deco vibe of Bioshock near perfectly. It is a bit too dark in places, and has some ugly textures in some spots. But for the most part, it looks really great. The opening lobby is downright opulent, and a lot of the later sections have a self-indulgent grandiose to it.
The puzzles themselves are not too complex, but require you to interact with various elements in the environment to seek out clues for the solution. Only once was I stuck for more than a couple of minutes, but even then, the puzzle had a logic to it, that I figured out soon enough.
Exploration is rewarding, and there are a lot of details to absorb on the Helios. You’ll be going about various sections of the massive ship, learning about the experiments being conducted there, and the machinationations being invented. Going through the crew quarters and various recreational areas also gives insight about the people themselves. And then there are piles of bodies that tells a story of their own.
Close to the Sun is an ambitious title for a comparatively smaller studio. It has some powerful narrative elements that are woven evenly throughout the 3-4 hour long campaign, and while there are some minor gameplay issues, and almost no replayability, if you enjoy games like Gone Home & Soma, with a dash of Bioshock in there, you’ll have a good time with Close to The Sun.
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