Cyberpunk 2077 Is Now Playable From Start To Finish

Cyberpunk 2077 has been in development for what seems like a really long time now but we’re getting ever so close to whenever it’s release date will be. In what is a major milestone, the game is now completely playable from start to finish.

While it is entirely playable from start to finish, it is missing assets and hasn’t been playtested which means that there are going to be quite a lot of bugs in a game of this scale. However, as the producer of the game, Richard Borzymowski said, it is quite a critical step in the development process to see the everything come together. Alongside this wonderful news, Cyberpunk 2077’s Gamescom demo has a few good surprises.

While the E3 Demo lacked nighttime footage it was done on purpose. The devs wanted to push themselves to make a City that not only looked good and cyberpunk in the night time but one that felt the same even in the daytime. Now that they had proved their point, their Gamescom trailer ends with Night City being shown at night. We also saw a new weapon, a Katana that has its own EMF that can deflect bullets which is as cool as it sounds. Players can also pick their gender, appearance, and backstory from the beginning, which is somewhat like how it was in Mass Effect as players can also fill in details about their life lives and any life-changing events.

Cyberpunk 2077’s hype train has been speeding up ever since the E3 2018 trailer and we can’t wait to see what CDPR has in store for us next.

We’ll be at Gamescom 2018, covering the show, checking out games, both on the floor and behind closed doors about which you can read here. Stay tuned to Gaming Monk for all the latest news and updates. Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Cyberpunk 2077, Rainbow Six & More – Gamescom 2018

We’re absolutely nerding out at all the gaming happening around us. The show floor is absolutely massive, and everyone is hyped for Cyberpunk 2077.

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Xbox FanFest, Meeting Brendan Greene, & More – Gamescom 2018

Gamescom 2018 keeps getting better by the minute! We got on a boat for the Xbox FanFest, met Brendan Greene, checked out a bunch of games and hardware. Here’s a look at some of the highlights:

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Jump Force Gamescom 2018 New Trailers, Details and Screenshots

Bandai Namco Entertainment Europe today revealed six new characters playable in Jump Force, as well as announcing details of the online modes.

Joining the roster of Jump Force, which sees the greatest heroes and villains from the 50-year history of Shueisha’s influential Japanese Weekly Shonen Jump magazine clash in battle, are six iconic names from Hunter X Hunter, One Piece and Dragon Ball Z.

New Characters

The six new iconic characters joining the roster are; Gon and Hisoka from Hunter X Hunter, Sanji, Sabo and Blackbeard from One Piece, and the infamous Vegeta from Dragon Ball Z.

Gon is a young boy with a pure heart. He’ll put his friends above all else and will face up to any opponent, if it’s for the greater good. Hisoka is his opposite. Underneath his jovial exterior lies a sociopathic fighter that finds pleasure only in killing.

Sanji is the talented cook on the Straw Hat Crew, but don’t let this deceive you, because Sanji is one of the strongest fighters in the One Piece world, willing to face anyone to protect his comrades. Sabo a childhood friend and brother to Luffy. He possesses total control over fire and can use this immense skill in creative and dangerous ways in battle. Blackbeard is one of the fiercest and most despicable characters of One Piece. He is the only known character to have two different Devil Fruit powers, one allowing him to create earthquakes and the other to manipulate the darkness itself.

And no game featuring Dragon Ball Z characters would be complete without Vegeta. Once a mortal enemy of Goku and hell bent on destroying the earth, he now fights alongside him to protect earth and its residents.

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Online Experience

In Jump Force’s online modes, players will be able to create their own customised avatars and interact with players from around the world.

Based in a huge lobby composed of four distinct settings, from the worlds of One Piece, Naruto, Dragon Ball Z, and the real world. Players will be able to tailor their own avatar to create an ultimate fighter, before fighting against others online.
Further information about the avatar customisation will be revealed soon.

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New Stage

Also revealed today is the Namek stage. From the Dragon Ball Z universe, Namek is the planet where the infamous battle between Goku and Frieza took place. Namek has three suns, so is in a state of perpetual daylight. In Jump Force, the planet Namek also features the mysterious appearance of a certain green statue, which fans are sure to recognise.

Jump Force features the world’s most popular and classic manga/anime franchises including Dragon Ball Z, One Piece, Naruto, and many others. Players will be able to create their three-character manga/anime dream tag team and take them into battle in hyper-stylish arena brawls set against backdrops of famous landmarks around the world including New York City’s Times Square and the Matterhorn in the Alps. Utilising Unreal Engine 4, Jump Force brings these titans of Japanese pop culture to life for the first time ever in stunning realistic detail.

Jump Force will be available in 2019 for the PlayStation 4 system, Xbox One and PC via Steam.

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Xbox All Access: Netflix Like Service That Gives You An Xbox One & Games

According to rumours floating around the internet and Windows Central, Microsoft may be gearing up to unveil a new subscription called “Xbox All Access”. This new subscription service aims to provide players with a way of experiencing the Xbox life in a way that doesn’t hit their bank account all at one go.

According to the information Microsoft plan to bring in more people by making their console and online services more affordable. This is where the “Xbox All Access” comes in as it will be the cheapest way to own an Xbox. Customers will have to pay about $22 per month over the course of two years for an Xbox One S, Xbox Live and Xbox Game Pass. If they wish for an Xbox One X instead, they will have to pay around $35. All this is just rumoured info that could change but the main service will remain the same. Sadly, it seems to be US only for now which is why it wasn’t announced at Gamescom 2018.

The Xbox One S costs around $230, Xbox Live is $59.99 for a year and the Game Pass costs $9.99 a month. By giving Customers all of that for a price of what will be $22 per month, it is quite cheap and will help bring in a lot of new players and seems like a good market plan in the long run for consoles in general. After the contract period is up, the console will be completely theirs to do as they please with it.

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You Can Finally Play Steam Games On Linux, Compatibility Layer Beta Version Released

Gamers and Linux users all over the world have been aching for proper support by game studios so that they can play games on Linux but not a lot has really happened. Now, they have a reason to rejoice. Steam has been working on a way to get Windows titles working on Linux and it’s quite amazing.

Steam had introduced the Steam Play feature back in 2010 that allowed them to purchase the game once and not have to worry about which OS it was for if it supported different OS’. However, there haven’t been a lot of AAA titles on Linux and the huge catalogue of games that are on Steam are majorly only for Windows which meant that MacOS and Linux users were missing out on a lot of games.

After two years of hard work, they’ve introduced a new version of Steam Play, one which allows Windows games with no Linux versions to run on Linux with Vulkan support. They’ve done this by using a modified version of Wine which they’ve dubbed Proton and it is completely Open Source and available on GitHub. While titles that don’t support Vulkan may have a bit off a performance difference, they’ve stated that those that do support Vulkan should not have any performance loss. Here’s the full list of games that Steam Play currently supports in in initial Beta:

If you want to test this out, you can simply opt into the Linux Steam Client Beta and install and play games. To know more about this click here to go to read the full announcement post.

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No New Assassin’s Creed Game Coming In 2019, Ubisoft To Focus On More DLCs

Assassin’s Creed as a series starting to feel like it was losing it’s “oomph” after it became a yearly game with fans of the series feeling disappointed at the fact that the games felt rehashed. Ubisoft took a year-long break before releasing Assassin’s Creed Origins change up the formula.

Assassin’s Creed Origins was quite successful and did help reinvent the series but after the announcement of Assassin’s Creed Odyssey, many felt that Ubisoft was going back to a yearly cycle of releasing Assassin’s Creed games.  At GamesCom 2018, Ubisoft CEO Yves Guillemot had this to say “On Assassin’s, we had a game [in 2018] and we have one this year, but we are not going to have a full-fledged Assassin’s next year. It’s just because the team were working separately, so we have two games now, one year after the other. But next year you’re not going to have a fully fledged one.”

While this can lead people to believe that there might be some sort of spin-off, he further confirmed that it would not be the case. They seem to want to push content for Odyssey as they did with Assassin’s Creed Origins which did add a lot of cool things over time. Assassin’s Creed Odyssey launches on October 5 for PlayStation 4, Xbox One, and PC and is set in Ancient Greece. This is the first game in the Assassin’s Creed series that lets you choose to play as either a man or a woman. How this will influence the story and lore is yet to be seen but it’s safe to say that fans should be excited.

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World War 3 Devs Talk About The Game’s Ambitious Scope, Battlefield Inspirations & More

We got the chance to sit with folks from Farm 51, the developers making World War 3, an upcoming massive FPS shooter, in the vein of Battlefield 3 & 4. They discuss their ambitions, the scope of their game, and the inspirations they take from Battlefield, while putting their own spin on it.

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ASUS ROG Strix RTX 2080 Variants Revealed At Gamescom 2018

ASUS has revealed their variants of the RTX 2080 at Gamescom 2018. Based on NVIDIA’s new Turing GPUs, the ROG Strix 20 series GPU aim to deliver superior performance, cooling and more.

Indian prices are yet to be revealed, though we can expect to hear something soon.

Double up with the ASUS Dual

The ASUS Dual GeForce RTX 2080 Ti and RTX 2080 offer a more straightforward take on NVIDIA’s new Turing GPUs that dramatically enhances the cooling for this class of card. Like the Strix, they stretch over 2.7 slots to maximize heatsink size. Compared to their Cerberus predecessor, the total surface area has increased by over 50%.

The new ASUS Turbo really blows

Massive heatsinks and multiple fans work well in larger cases with room to spare, but they’re not always ideal for smaller form factors and multi-GPU setups with tightly packed cards. The Turbo was created specifically for those environments, and the latest version offers a big cooling upgrade.

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Nvidia RTX 2080 Plays AAA Titles At 4K 60 FPS, First Benchmarks Revealed

NVIDIA has talked up a big game about their upcoming RTX series GPUs, with a lot of focus given to the real time reay tracing technology that we will see in many games coming soon. However, we didn’t get to see proper benchmarks, and there were rumblings in the PC gaming community questioning the RTX GPUs’ ability to deliver performance significantly ahead of the existing GPUs. NVIDIA has seemingly taken notice of the same and put out some benchmarks, that, without delving into hard numbers do give a tentative picture of how the new RTX 2080 performs.

GeForce RTX GPUs deliver 4K HDR gaming on modern AAA titles at 60 frames per second — a feat even the flagship GeForce GTX 1080 Ti GPU can’t manage.

For game after game, Turing delivers big performance gains (see chart, above). Those numbers get even bigger with deep learning super-sampling, or DLSS. DLSS takes advantage of our Tensor Cores’ ability to use AI. In this case it’s used to develop a neural network that teaches itself how to render a game. It smooths the edges of rendered objects and increases performance.

While these benchmarks are impressive, we will wait to see some more hands on reviews and real world tests before coming to a definitive conclusion.

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