Today, we debuted a brand-new trailer that delves deeper into the identity our hero is forced to adopt in order to save his home: The Ghost. While Jin starts our game as a samurai, he’ll learn skills and adopt tactics that are decidedly not samurai-like, and you can get a small taste in the footage we revealed today. In the months ahead, we’ll share more about Jin, the threats he faces, the allies that help him along his journey, and what he’ll have to give up to become this new kind of warrior.
As I mentioned, Ghost of Tsushima is huge—the biggest game Sucker Punch has ever made by a wide margin. Our trailer includes some quick glimpses of the vibrant, diverse open world you’ll get to explore, but we’ve barely scratched the surface.
I’m also happy to reveal our box art today, featuring Jin in his Ghost armor as a growing storm looms behind him. You can also get a peek at some of the gear and upgrades Jin will acquire throughout his journey, which we’ll share many more details about next year.
Fast & Furious Crossroads, a team-based, vehicular-heist action game set in the adrenaline-fueled Fast & Furious universe. Coming to PlayStation 4 computer entertainment system, Xbox One, and PC via Steam, the game is set to launch in May 2020. The Ninth Chapter in the Fast & Furious film saga hits U.S. theaters May 22, 2020.
Featuring an authentic storyline, and packed with heroes, gadgets, cars and non-stop cinematic-style action, Fast & Furious Crossroads will deliver pulse-pounding gameplay both in single player story mode and a soon-to-be-revealed multiplayer mode.
The Fast & Furious Crossroads story mode expands the Fast & Furious universe—with Vin Diesel, Michelle Rodriguez and Tyrese Gibson reprising their roles as Dom, Letty, and Roman in an action-packed adventure set across stunning global locations.
Joining the cast are Sonequa Martin-Green (Star Trek: Discovery, The Walking Dead) and Asia Kate Dillon (Billions, John Wick: Chapter 3 – Parabellum).
Players will travel from the streets of exotic locales to the murky world of international espionage, pulling off high-speed heists and stunts as they battle to take down a new threat.
“Fast & Furious remains one of the most beloved franchises of all time and continues to innovate in extraordinary ways,” said Jim Molinets, SVP of Production, Universal Games and Digital Platforms. “Fast & Furious Crossroads is an authentic experience that stays true to the series by amplifying the signature elements that fans love—a star-studded cast, high-stakes story, over-the-top action, deep family ties and, of course, fast cars.”
“We are thrilled to have Fast & Furious Crossroads as a tentpole offering in Bandai Namco Entertainment’s family of titles for 2020,” said Chris Gilbert, Senior Vice President of Sales and Marketing for Bandai Namco Entertainment America Inc. “The action-packed gameplay, all-star voiceover cast, and authentic Fast & Furious experience continues our mantra of delivering ‘more fun for everyone’ and is an exciting addition to our robust catalogue of entertainment for fans of all ages.”
“As huge fans of the franchise, it’s an honor to be able to expand the Fast & Furious franchise into the world of video games with a brand new story, the introduction of a new crew with ties to beloved characters, and iconic and stunning set pieces,” said Andy Tudor, Chief Creative Officer, Slightly Mad Studios. “With Easter eggs throughout for fans and an intense multiplayer experience, Fast & Furious Crossroads is a thrilling collision course that puts players behind the wheel.”
Developed by Nihon Falcom as part of their long-running Ys series and originally released for PlayStation Vita handheld entertainment system, the PlayStation 4 remaster will support 60 frames per second with full high-definition graphics and optimized controls to reproduce the touch screen functions of the PS Vita version. The company is also pleased to confirm that the PlayStation 4 version will support dual audio, allowing the game to be played with English voices or the original Japanese, and that this feature will be released as a free patch to the existing PC release in the near future.
About the Game
Experience the world of the Japanese cult classic Ys IV and discover the land and characters of Celceta for the first time on PlayStation 4 in Ys: Memories of Celceta. Explore one of the most expansive locales in the series, complete with a robust and detailed mapping system that includes customizable waypoints to keep adventurers from losing their way as they unearth the many secrets hidden within the wilderness. The established multi-character party system with real-time combat first introduced in Ys Seven makes its return in Ys: Memories of Celceta to deliver fast-paced yet strategic action punctuated with meaningful player choice.
Knowing nothing but his name, Adol Christin awakens to find himself in the town of Casnan—a bustling frontier village at the edge of an endless sea of trees and untamed wilderness. Bereft of past and purpose, he is left to wander the town until a mysterious information dealer named Duren who claims to know him joins Adol on a sudden mission to rid the local mine of monsters. This unexpected quest reawakens Adol’s instincts as an accomplished swordsman, and their exploits quickly attract the attention of Griselda, a Romun Army general stationed in the town. Impressed with their skills, she enlists the pair to assist in mapping the Great Forest of Celceta – a task which many have attempted but none have ever returned from. Far from the frontier’s edge, Adol and Duren must brave the dangers of Celceta while constantly keeping watch for any clues that may help Adol recover his lost memories. More importantly, Adol must use his best judgment to decide who he can trust and who is using his memory loss in order to deceive him.
I’m incredibly excited to announce today that Spellbreak will be coming to PS4! And we’re pleased to confirm that we’re working on a beta that will be available to PS4 players in early 2020.
Spellbreak is a fantasy battle royale where you play as a battlemage, casting huge spells, combining primal elements, and literally flying through the world (or Teleporting, Shadowstepping, or a myriad of other movement abilities.). Guns and grenades can only take you so far and we wanted to explore something different, something that harkens back to the fantasy books that we grew up reading.
We took our inspiration from old-school shooters with skill shots and crazy mobility and we added in some modern twists to make a combat system that truly embodies fantasy action spellcasting. Add to that our spin on battle royale with elements of rogue-like games and RPGs, along with a gorgeous art style, and you have something we feel is totally unique.
Our team has been hard at work bringing the ravaged world of Spellbreak to life with sublime, painterly, cel-shaded visuals inspired by traditional animation and anime. You’ll be transported to the Hollow Lands, and while you’ll want to explore every nook and cranny, don’t get too complacent; there are enemy mages around every corner trying to put an end to your journey. Go on quests, discover ongoing content, and experience the deep backstory and universe we have created around the game.
Master Your Magic
Choose your gauntlets wisely. In Spellbreak, you can dual-wield magical gauntlets that each have two different abilities, giving you four active combat options and a myriad of combination possibilities. Runes provide powerful movement and support abilities to round out your magic arsenal. The balance of fast movement and numerous skillshot abilities creates a deep, skill-based combat system for players to master.
Create Elemental Spell Combinations
Use wind to launch yourself skyward or create a tornado that will pull your enemies in. Then light the tornado on fire or electrify it with lightning to ensure maximum damage. Grab a frost gauntlet to lay a path of ice that you and your teammates can skate down at super-speed or melt it with a fireball. There are dozens of spell combinations in Spellbreak and you will need to master all of them if you want to outlast your enemies.
Choose Your Class, Craft Your Build
In addition to the over-the-top combat, we wanted to bring the joy of RPGs and character customization to Spellbreak. Not only can you dual-wield gauntlets, but you can choose a class that unlocks various skills, as well as equip a vast array of powers to further customize your playstyle. Play your own way or team up with friends to synergize your builds (or accidentally set a teammate on fire. Whoops.)
Become the Ultimate Battlemage
To win in Spellbreak, it takes quick combat skill, clever magical tactics, smart strategic choices, and a little bit of luck. We know that Spellbreak will be at home on PS4 and we can’t wait to share it with all of you.
Are you ready to enter the hunting grounds on April 24, 2020? We are so excited to bring the Predator universe to both your PlayStation 4 system and PC next spring. We have been eagerly awaiting this State of Play announcement because there has been so much we couldn’t wait to share with the community. And now we get to show you a ton! If you haven’t seen the latest State of Play, be sure to check it out to see our new trailer that focuses on the Predator.
One of the secrets we have been keeping since announcing Predator: Hunting Grounds has been the inclusion of the female Predator.
When we first came up with what this game would be, I knew we had to create a world where this ultimate female warrior would exist too. We had fun imagining her back-story which helped us create a fierce warrior that any gamer will have fun playing. She is agile, fast, and relentless. She is a huntress without fear and she thrives in the hunt. In the trailer we see her with a weapon that IllFonic created, the Yautja Bow.
This is no ordinary bow, it deals massive damage to its prey and will pin the enemy to walls and other structures at death. She has access to the entire Predator arsenal as well.
Speaking of the Predator arsenal…this trailer was one of the hardest but rewarding to make because we had so much to share about our Predators. We wanted to be certain we conveyed that the Predator, male and female, is truly the universe’s deadliest adversary.
As far as weapons go, the Predator has crazy off-world tech at its disposal. Did you happen to catch the scene with the Smart Disc making multiple kills? It is personally one of my favorites. We have been demonstrating the wrist blades and plasma caster at events since August, but this trailer lets us show off even more.
Like the bow and Smart Disc, the Combistick is another weapon that is super deadly. In battle, the Combistick extends to become a spear both useful in close combat or from a distance. In the trailer, there is the close combat scene where the Predator impales an NPC and lifts him into the air on the Combistick. This is exactly what one should expect when fighting a Predator wielding this weapon.
In our game, we wanted to make sure players had a way to customize their own Predator depending on how they want to hunt. On top of choosing your own armor design, we created three Predator classes with different styles of play, strengths and weaknesses to select from.
Play as a Hunter, the balanced killer, the agile Scout that can quickly stalk their prey, or the brutal Berserker that is strong and able to take massive damage.
On the heels of the award-winning Resident Evil 2, this highly demanded follow-up in the 94 million unit selling franchise once again utilizes Capcom’s proprietary RE Engine to complete the Raccoon City story arc. Resident Evil 3 stars Jill Valentine–one of video games’ most iconic heroines–as she escapes from a crumbling Raccoon City while being pursued by the unrelenting bioweapon Nemesis. Players can also participate in previously untold Umbrella experiments on the outskirts of Raccoon City in the included online asymmetrical multiplayer game Resident Evil: Resistance, previously known as the working title Project Resistance. Resident Evil 3 will be available on PlayStation 4 computer entertainment system, the Xbox One family of devices including Xbox One X, and Steam on April 3, 2020.
Resident Evil 3 is set amidst the nightmarish outbreak of the T-virus, a biological weapon developed by the pharmaceutical company Umbrella Corporation. The game marks the debut of Nemesis–a towering humanoid bioweapon designed for both brutality and high-functioning intelligence–whose dogged hunt of S.T.A.R.S. member Jill Valentine made him an icon of the Resident Evil series. Armed with an arsenal of high-powered weaponry and wrapped in a black suit to hide his mutilated features, Nemesis will maim, pulverize or destroy any obstacle on the path to his target.
Jill’s harrowing escape takes place in the panic-stricken hours leading up to and following the events of the acclaimed best-selling Resident Evil 2. Intense combat and puzzle solving combine to deliver the heart-pounding final chapter of Raccoon City’s collapse. The horrific settings from the original game and new content come to life as never before with RE Engine, previously utilized to create the acclaimed Resident Evil 7: biohazard, Resident Evil 2, and Devil May Cry 5 with high-definition graphics and modernized gameplay mechanics.
Resident Evil: Resistance
Complementing the action-packed single player campaign is Resident Evil: Resistance, an asymmetrical four-versus-one multiplayer game originally unveiled as a working title at Tokyo Game Show earlier this year. As the Mastermind behind the scenes, players can assume the role of key Resident Evil characters like Annette Birkin in a series of deadly experiments. Manipulate the environment and wield a deck of cards to place vicious creatures, set traps and weaponized security cameras to snare hapless Survivors. A first for the franchise, Masterminds can even directly control elite bioweapons like G-Birkin and Tyrant. In turn, four Survivors must effectively work together, making the most of a variety of weapons and each player’s unique special abilities, to stand a chance of escaping the experiment before time runs out.
In Paper Beast, I want the player to feel like they are the first explorer of a virgin land. This is how we created the game: as a journey through a unique wilderness where no human being has ever set foot.
The game leads you to discover fauna and flora made from origami paper, folded metal, coral… Some elements seem familiar, such as water and sand, while others are more surreal, such as the creatures.
As you go through the game, you solve puzzles and obstacles, discovering a lot of surprises. The creatures help the player progress through their journey intuitively, without a word, since the game’s narrative is non-verbal.
You share a common goal with these animals: to progress and evolve in this world. You’ll create a strong bond as you interact and travel together.
This is also how we designed levels: as a journey, a migration.
The challenge was to create a credible wilderness. Thanks to our physical simulation of locomotion, the animals move as if they had muscles and bones.
This technology is the core of the gameplay: the engine calculates the creatures’ movement in real time to allow them to react to all the player’s actions. Creatures will also adapt their movements to the terrain and the obstacles on their path.
In this trailer we present how the player can manipulate the terrain to solve certain puzzles, like the creature you attract to help build a dam out of sand over the water. The ground and the various elements adapt automatically to the player’s actions. Everything is calculated in real time by the game’s engine. One of the things you can see in the video is that when you move a ball of sand, it leaves a trail on the ground.
The video focuses on a part of the game where the player helps metal creatures climb a slippery slope. The player enlists the help of the sand and nearby plants to move them. They manipulate their environment to help them progress. Once they reach their destination, the creatures use the fruit from the tree to fly away, tipping the player off as to how to continue the adventure.
The adventure you’re about to live is unique, full of surprising and unexpected events. That’s why Paper Beast is a true VR odyssey.
Publisher Panic and developer House House will release Untitled Goose Game for PlayStation 4 and Xbox One on December 17, the companies announced. The Xbox One version will also be available on Xbox Game Pass.
The “slapstick-stealth-sandbox” game first launched for Switch via the Nintendo eShop and PC via the Epic Games Store on September 20.
Here is an overview of the game, via Panic:
Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. Make your way around town, from peoples’ back gardens to the high street shops to the village green, setting up pranks, stealing hats, honking a lot, and generally ruining everyone’s day.
A horrible goose (that’s you).
A town full of people just trying to get on with their day (you hate them).
Dreams will launch for PlayStation 4 on February 14, 2020 for $39.99, publisher Sony Interactive Entertainment and developer Media Molecule announced.
The game / creation tool, which allows users to make games, music, movies, art, and more to share with the online community, first launched in Early Access on April 16.
“Since Early Access began, we have seen skilled creators emerge to develop their own original characters and series; build their own fan bases, create viral content, make new genres of games, and collaborate across the world,” Media Molecule communications manager Abbie Heppe said on the PlayStation Blog. “More importantly, we’ve been updating Dreams based on users’ feedback, improving the experience and making it easier than ever to find and make cool content.”
Heppe continued, “We have also been working on a whole host of new things to inspire players at launch, including a totally new introduction to the game, a new season of tutorials, tool improvements, new game content, and a feature-length game, titled Art’s Dream. Art’s Dream was made by us to show the endless possibilities in Dreams; it crosses genres, features some amazing characters, and shows our love of music in a big way.”
Ten years after their original debut, Bayonetta and Sam Gideon return once more in the Bayonetta & Vanquish 10th Anniversary Bundle on PlayStation 4 and Xbox One, set to launch on February 18, 2020! This bundle, available for $39.99 in physical or digital format, comes with both the original Bayonetta and Vanquish, remastered in 4K resolution at 60fps on PlayStation 4 Pro and Xbox One X.
A Bewitching Physical Offering We’re thrilled to announce a collaboration with Weapons Van to celebrate both games’ anniversaries in style. All physical copies of the Bayonetta & Vanquish 10th Anniversary Bundle come in an embossed SteelBook featuring brand-new key art for both Bayonetta and Vanquish.
This art was created especially for the 10th anniversary by artist Dan Dussault, with supervision by Bayonetta director Hideki Kamiya, PlatinumGames, and SEGA.
Pre-orders for the Bayonetta & Vanquish 10th Anniversary Bundle for PlayStation 4 and Xbox One are available today through all major retailers.
A One-Two Punch of PlayStation 4 Themes For PlayStation 4 players who prefer to build their digital library, two themes are available for purchasing the Bayonetta & Vanquish 10th Anniversary Bundle on the PlayStation Store:
• Bayonetta & Vanquish Theme – available instantly for all digital pre-orders, will not be available at or after launch.
• Bayonetta & Vanquish 10th Anniversary Theme – available for a limited time for all pre-orders and purchases up to March 3, 2020 – two weeks after launch.
About Bayonetta Experience the genesis of the Bayonetta series with the cult classic, original action-adventure game. The tantalizing Umbra Witch rises from the depths after half a millennium in slumber with no recollection of her mysterious past. Immediately thrust into battle, she must vanquish her countless enemies to piece together the truth.
Take advantage of Bayonetta’s arsenal of skills including shapeshifting into various animal forms, summoning demons with her hair, and exercising her mastery of the bullet arts. Hack, slash, and open fire upon hordes of celestial foes in this wickedly charming action-packed adventure.
About Vanquish The hit sci-fi shooter returns. An overpopulated Earth suffocating under limited resources looks to Providence, the solar-powered space colony for support. When Providence is suddenly taken over by a mutinous group and its technology used to devastate cities, it’s up to a specially trained unit of space marines to reclaim the colony.
Equipped with BLADE, the experimental weapon system that can scan, copy, and save up to three existing weapons, DARPA agent Sam Gideon must infiltrate Providence, defeat legions of future-tech foes, and disable the energy transmitter threatening life on Earth.