Sony Announces New State of Play Event For December 10

Sony Interactive Entertainment will host a State of Play broadcast on December 10 at 6:00 a.m. PT / 9:00 a.m. PT that will run about 20 minutes in length, the company announced. You will be able to watch it on YouTube (North AmericaEuropeJapan), Twitch, Twitter (North AmericaEuropeJapan), and Facebook (North AmericaEurope).

The State of Play will feature new game reveals, release date announcements, new gameplay footage, Sony Interactive Entertainment Worldwide Studios updates, and more. It will not feature any updates regarding PlayStation 5.

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PlayStation Awards 2019 Winners Announced

Platinum Prize

Software titles with an accumulated shipment quantity (including download quantity) of over one million copies.

  • God of War (Sony Interactive Entertainment / SIE Santa Monica Studio)
  • Kingdom Hearts III (Square Enix)
  • Marvel’s Spider-Man (Sony Interactive Entertainment / Insomniac Games)
  • NieR: Automata (Square Enix / Platinum Games)
  • Red Dead Redemption 2 (Rockstar Games)

Gold Prize

Software titles (DL) with an accumulated shipment quantity (including download quantity) of over 500,000 copies.

  • Ace Combat 7: Skies Unknown (Bandai Namco Entertainment)
  • Call of Duty: Black Ops IIII (Sony Interactive Entertainment / Activision / Treyarch)
  • Devil May Cry 5 (Capcom)
  • FIFA 19 (Electronic Arts)
  • FIFA 20 (Electronic Arts)
  • Monster Hunter World: Iceborne (Capcom)
  • Pro Evolution Soccer 2019 (Konami)
  • Resident Evil 2 (Capcom)
  • Sekiro: Shadows Die Twice (From Software)

PlayStation Network Award

Top three network sales titles will be awarded (from October 1, 2018 to September 30, 2019).

  • FIFA 19 (Electronic Arts)
  • Fortnite (Epic Games)
  • Monster Hunter World: Iceborne (Capcom)

PlayStation 25th Anniversary Users’ Choice Award

Top five titles which have won PlayStation Awards in the last 24 years will be voted by Japan and Asia users.

  • Dragon Quest XI: Echoes of an Elusive Age (Square Enix / Orca)
  • God of War (Sony Interactive Entertainment / SIE Santa Monica Studio)
  • The Last of Us Remastered (Sony Interactive Entertainment / Naughty Dog)
  • Marvel’s Spider-Man (Sony Interactive Entertainment / Insomniac Games)
  • Monster Hunter World: Iceborne (Capcom)
  • NieR: Automata (Square Enix / Platinum Games)
  • Persona 5 (Atlus)

PlayStation 25th Anniversary Special Award

  • Battle Arena Toshinden (Takara Tomy)
  • Dynasty Warriors 3 (Koei Tecmo Games)
  • Final Fantasy VII (Square Enix)
  • Metal Gear Solid (Konami)
  • Monster Hunter Freedom Unite (Capcom)
  • Resident Evil (Capcom)
  • Ridge Racer (Bandai Namco Entertainment)
  • Yakuza (Sega)

PlayStation VR Award

Three titles that contributed to the sales of PlayStation VR (from October 1, 2018 to September 30, 2019). *Excluding last year’s winning titles.

  • Ace Combat 7: Skies Unknown (Bandai Namco Entertainment)
  • Astro Bot: Rescue Mission (Sony Interactive Entertainment / SIE Japan Studio)
  • Beat Saber (Beat Games)

Indie & Developer Award

Three titles that contributed to the expansion of PlayStation (from October 1, 2018 to September 30, 2019). *Excluding last year’s winning titles.

  • Hardcore Mecha (Arc System Works / Game Source Entertainment / RocketPunch Games)
  • Hollow Knight (Team Cherry)
  • Human Fall Flat (Teyon Japan)
  • Overcooked! 2 (Team17 / Ghost Town Games)
  • Unravel two (Electronic Arts)

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Sony PlayStation’s 25th Anniversary – A message from Jim Ryan

On December 3, 1994 – 25 years ago this week – the first PlayStation made its global debut in Japan. Starting from a humble beginning as an upstart within Sony, Ken Kutaragi and team delivered on a vision to elevate video games as a form of entertainment that everyone could enjoy, and to make a platform for game developers to express their creativity. The original PlayStation sold 100,000 units in Japan on its first day and went on to become the first-ever home console to surpass 100 million units sold globally.

We struck a chord with the gaming community because PlayStation offered experiences beyond what anyone could ever imagine was possible with a home console. From the very start, we opened our arms to developers, providing them with the tools and technology to create beautiful, expansive worlds, and to experiment with new ideas. That approach led to the diversity of games PlayStation is known for, a true hallmark for our brand across multiple generations of hardware platforms.

Over the past 25 years, PlayStation has stood at the forefront as gaming, and I’m honored to have been a part of the team since the early days. As I was helping set up the business in Europe, I remember having to start from scratch with many things, from hiring employees to ordering furniture. Back then, we focused on catering to local markets to ensure that a gamer in Poland would feel a part of the broader PlayStation community just as much as someone in the UK, or Japan, or the U.S. Supported by passionate fans all around the world, our business has grown significantly and our focus on community is more important than ever.

It’s truly humbling to see fans who grew up on PlayStation passing down their love of gaming to their children, who are now playing on PS4.

On behalf of all of us at PlayStation – thank you for taking this journey with us. We can’t wait to celebrate what comes next with you!

Jim Ryan – President & CEO, SIE

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PlayStation 5 Will Support 8K Graphics and Ray Tracing

Fans have known that Sony’s been working on the next-gen console, i.e. the PS5 for a while. There have been a lot of speculations regarding the specs and release date and finally, Sony may have just put them all to rest, once and for all.

During an interview with Wired, PS4 lead system architect Mark Cerny revealed the specs for the next-gen console. Unlike the PS4 Pro, which was like a buffed up version of the PS4 itself, the PS5 will be powered by AMD’s upcoming 7nm chips. It will run on an eight-core, third gen Ryzen CPU (based on the Zen 2 architecture) and the much anticipated Navi GPU. What that means, according to Cerny, is that the PS5 will support 8K graphics (provided you have an 8K TV) and ray tracing. We’ve already seen ray tracing in action on AMD cards during the Crytek demo, and it does look promising.

But that’s not all. Sony’s upgrading the PS5 storage to an SSD, optimized to reduce loading times and gameplay. To put that in perspective, Wired talks about a demo where fast travelling in Marvel’s Spider-Man took only 0.8 seconds on the PS5 dev kit, compared to the 15 seconds on the PS4.

Another huge change coming to the PlayStation console is something fans have been waiting for a long time: Backwards compatibility. According to Cerny, the PS4 and the PS5 share similar architecture, making it easier for them to support older PS4 titles. Additionally, the upcoming console will support physical media as well, most likely discs. Whether backwards compatibility can be achieved on the discs is something we still need to find out.

All these features, considering they make it to the final product, make the PlayStation 5 sound like a great console. Unfortunately, we still need to wait for a while before we get to see it, as Cerny confirmed that the PlayStation won’t be releasing this year. On a hopeful note, developers have access to the dev kits and are working on games for the PS5, so it’s possible we may get to see a 2020 launch.

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Source: Wired

Sony PS5 Powered By AMD 7nm Chip, May Offer 14 TFLOPS Performance (Rumour/Leak)

Rumors and speculations are abound about Sony’s next console, the Playstation 5. However, very little is actually know about it. Speculated release window ranges between 2020 and 2021. What the console will comprise of is still up in the air, though teraflops have been thrown around the last few days.

The latest performance leaks come from a someone who claims to be a third-party developer on Pastebin. And it claims a staggering 14 TFLOPS of performance, which is three times higher than the current gen PS4 Pro’s 4.2 TFLOPS. This will be achieved using AMD’s 7nm Zen 2 based CPU with 8 cores/16 threads, and a custom Navi GPU. It will have 24GB of GDDR6 graphics memory and 4GB DDR4 RAM. These are some might claims for sure, but like any leak/rumour, it’s best to take information like this with pinch of salt.

The post also says the PS5 will have a hybrid 2TB SSHD drive, and will upscale to 8K. Considering the fact that consoles still have to go a long way when it comes to 4K, 8K seems a little far-fetched. The rumoured price is around $499.

One of the interesting things mentioned in the post is that PS Plus subscribers will get access to a 4K remaster of PUBG (but why?). It also mentions the exclusives we can expect going forward, including Ghost of Tsushima and The Last of Us 2. Where it gets a little sketchy is that the post mentions that GTA VI will release in 2020, and will be timed exclusive on the PS5. As much as fans of Sony and PlayStation may want that to be true, it’s hard to believe that Rockstar would limit their bestselling franchise to a single platform, even if it is for a limited amount of time.

As far as concrete details about the console are concerned, sadly, there’s no news of any sort on that end. But hey, it’s still fun to speculate, right?

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PlayStation 4 Bundle (With 3 Games) Price Dropped to INR 22690

If you’ve been eyeing that PS4, but the price is what’s been keeping you on the fence, Sony has some good news for you. As a part of their summer promotion, the company has dropped the price of the PlayStation 4.

The base PS4 model, which came with three games (Uncharted 4, Horizon Zero Dawn and Gran Turismo Sport) and cost around INR 28000 has now been dropped to INR 22690 on both Flipkart and Amazon. In addition to the games, it also includes a code for a free three month membership for PS Plus in the box. Click here to check out the bundle.

Additionally, there’s a discount on some games, including Marvel’s Spider-Man, which is the first game to receive Marvel’s stamp of approval.

You can shop for the Sony PlayStation 4 bundle here.

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Foot Motion Controller For PSVR Launching This Year

Fans of PSVR, rejoice! No longer will your movements in the realm of virtual reality be restricted to your clumsy fingers. Now you can use your feet too, well, not now, but soon enough. The company will be launching 3DRudder, its foot-controlled motion controller in June.

The controller has been available for PC users for a while now, but soon PS VR users will be able to bask in its glory as well. Designed by an architect, it aims to let you control movement using your feet and free your hands to take care of other tasks. Here’s a statement from the official blog post.

“I’m an architect,” explains company co-founder Valerio Bonora of the peripheral’s origins. “10 years ago I was in charge of redesigning all the metal work of one of Paris’s historical monument – not the Eiffel tower, for those wondering!

“I was sat at my computer using my hands to zoom in and out and rotate the structure over and over while designing it. My wrists were aching, and I thought: ‘this all would be much more efficient if I could move around in my project with my feet, and keep my hands focused on designing’. That’s how I started drawing the first concept of the foot motion controller.”

The device has a flat, circular disc-like platform at the top for your feet, while the bottom is rounded. In order to control movement, all you need to do is tilt your feet in the direction you want to move. The more you tilt, the faster you go, allowing for seamless movement, including walking and sprinting.

The device can plugged into the PS4 console using a USB and is compatible with the PlayStation Move controllers, DualShock 4 controllers and the PS VR Aim controllers. The 3DRudder will launch for the PS4 on 17th June with support for a host of games, and more games will be receiving support for more games over time.

You can read about more about the 3DRudder on the official PlayStation blog.

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Sony President Wants Japanese Devs To Make Games That Showcase Creativity

Japan has been one of the earliest markets for Video Games, with a deeply entrenched gaming market and one of the world’s biggest consoles emerging out of it. Sony has found immense success in Japan, both with it’s new and old consoles. However, it has struggles to find a market for its Western developed games earlier on.

Now the market has changed and gamers who would primarily play Japanese developed games have grown older, and the newer generation has taken well to Sony’s Western games. Horizon: Zero Dawn and Spiderman sold better than expected in Japan. Youger Japanese gamers are now playing a lot more of games like Call of Duty, Rainbow Six Siege, etc.

In an interview with Famitsu, Sony Worldwide Entertainment Studios President, Shuhei Yoshida, said that their Japanese developers are now more focused on delivering products at a faster rate. Everything Sony’s Japan Studio has announced in the last two years has been released, except for Everybody’s Gold VR. He also said that said that their goal is to release games that showcases the creativity of their Japanese Studios.

Games like Gravity Rush and Gravity Rush 2 were very well received, and so was The Last Guardian. With the next-gen looming on the horizon, it’s an exciting time to see what new games Sony will have to announce alongside it.

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