Wargaming and ACT Fibernet re-launch World of Warships in India with Exclusive Content

Wargaming, the award-winning online game developer and publisher specialising in military free-to-play MMO titles, has announced the relaunch of the iconic World of Warships for the India market. World of Warships is a team-based massively multiplayer online action game featuring large scale naval battles in a selection of PvP, cooperative or competitive battle mode as well as historically inspired PvE scenarios and seasonal special events.

Since its launch in 2015, World of Warships has added over 30 million registered players on the back of its focus on history, military, and engineering enthusiasts, making it one of the most successful games in this genre on the planet. In a bid to continuously improve the gameplay and content, the company recently announced the arrival of submarines as playable vessels in addition to plans for the launch of the long-awaited ship class during gamescom 2019.

The company’s premier free-to-play naval combat game will now feature India-specific content supported by comprehensive partnerships with leading industry players including ACT Fibernet, Zotac, ANT Esports, and LG. The most exciting part of the India relaunch sees the company add content exclusively developed for the India market, including:
● National ship camouflages
● India-themed skin initially available only to Indian players
● Partner camouflages and flags
● Local language versions of their flagship content property Naval Legends, a video series
about the most historically significant maritime moments of the 20 th century
● Additional content around the Indian Navy, museums, and ships

While all of these features will be available starting the 17 th of September, the company has also indicated the possibility of additional content such as thematic ports, containers, and patches in the near future, or even ships sailing under the Indian ensign to capitalise on the growing appetite for gaming in India, Wargaming has struck marquee partnerships with ACT Fibernet, Zotac, ANT Esports, and LG. The collaboration with ACT Fibernet will
offer Indian players optimised routing to the EU server, a unique ACT Fibernet Camo skin available to ACT Fibernet customers, and up to INR 2000 worth monthly in-game benefits. Indian players on the platform will also have access to exclusive bundles from LG, Zotac, and Ant Esports.

Speaking about plans for the India market, Rajeev Girdhar, European Publishing Director for World of Warships and India Operations Lead, said, “We are immensely excited to be relaunching World of Warships for the India market. The country’s knowledgeable and curious gamer base provides an
excellent audience for detail-oriented strategy games like World of Warships and we are excited to bring them a customised experience. We only see the exponentially growing appetite for immersive gaming in the country getting bigger, and that’s great news for new genres. Our belief that this is a
substantial market set to explode has led us to build and develop a whole new range of immersive content that augments the already exceptional gameplay.”

Talking about the synergy between ACT and great gaming experiences, Ravi Karthik, Head of Marketing, Atria Convergence Technologies Ltd said, “ACT Fibernet is known to provide the best gaming experience with high speeds, low latency and packet losses. With the gaming industry in
India now beginning to grow, we believe our proposition of a gaming pack that puts together in one place what the customer wants – speeds, data, low pings, in-game benefits and offers will meet the needs of gamers and enable a delightful gaming experience. We are extremely excited to partner
with World of Warships for their India launch. The rich multi-player experience with strategies and quasi-real battles provide for great gaming experience which can be enjoyed by diverse age groups. Together we will work to build gaming in India and World of Warships to a huge success”

In addition to ACT Fibernet, Wargaming’s partnerships with some of the country’s leading gaming product companies like LG, Zotac, and Ant esports are another reason for excitement. Samar Deep, Product Marketing Manager IT, LG Electronics, India, says “We’re very excited to
partner with World of Warships, the perfect game to highlight the advantages of LG Ultragear Gaming Monitors, especially our popular lineup of Ultrawide monitors“

Deepak Gupta, Country Head, India, at ZOTAC also announced the launch of India-specific bundles, stating that, “As the market leader in India, we’re glad to be the first to officially offer India specific bundles for our range of ZOTAC Gaming GPU’s starting from GT 1030 series going up to GTX 16
Series“ The list of partnerships is nicely rounded off by gaming peripherals company Ant esports. Himanshu
Jain, Director at Ant esports believes that the company’s existing user community will provide great support for new developments such as special edition products and bundles, saying, “We’ve been overwhelmed by the community’s response to our latest lineup of products that have disrupted the
market and now we’re moving forward with collaborations with World of Warships for not only bundles but also Special Edition products early next year for our ever-growing community“

The World of Warships India model will continue to operate on its free-to-play, pay-to-progress framework where players can enjoy the game for free while making small investments to unlock additional content faster. Cognizant of India’s price sensitivity, Wargaming will customise in-game pricing for the local audience, following our experience of entering new markets and best practices for connecting with the Indian audience.

The Cyprus-based Wargaming, founded by Belarussian chess prodigy Victor Kilsyi, is a world-leader in historically accurate MMO combat games by both popularity and profitability. Inspired by Mr Kilsyi’s obsession with military history and strategy games, the company boasts over 200 million
registered users drawn to their combination of stunning graphics, incredible attention to detail, and immersive gameplay. Its concerted foray into the India market is set to be another milestone in the company’s stellar journey.

Head over to worldofwarships.in now to sign up for World of Warships for free.

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Astral Chain Launch Trailer Shows off the Gameplay and Story

Humanity’s last chance against an interdimensional invasion is a special living weapon called the Legion. As a rookie officer in the elite police task force Neuron, you and your Legion will work together to solve cases and save humankind.

The Astral Chain game gives you full control over two characters at once for thrilling Synergetic Action, courtesy of PlatinumGames. Alternate between several Legion types and skills to save the world your way.

Astral Chain features character designs by the acclaimed manga artist Masakazu Katsura (ZETMAN, Video Girl Ai), and marks the directorial debut of PlatinumGames’ Takahisa Taura (Designer of NieR: Automata). Hideki Kamiya, director of the Bayonetta game and writer/supervisor of the Bayonetta 2 game, provides supervision.

Key Features

• Players can control the protagonist and a special weapon called a Legion simultaneously, building stylish combos by using both characters in tandem

• There are multiple Legions in the game, each with different combat styles and abilities. Players can even strategically change between Legions at will during real-time battles

• This apocalyptic setting is full of intricate details and interesting characters, including citizens and suspects you can interact with in the city, others in the special police task force, and your twin sibling

• Use the abilities of the Legion not only in battle but also for investigating cases and solving environmental puzzles

• Uncover the secrets of the alternate dimension called the Astral Plane, where the mysterious invaders originate

• Astral Chain is directed by Takahisa Taura, known for his work as the game designer on NieR: Automata, and supervised by Hideki Kamiya, creator of the Bayonetta series

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Red Bull River Runes returns to India

Showcase your 1v1 Dota 2 skills as Red Bull R1v1r Runes returns to India this year after a successful debut in 2018. Prove to the Dota 2 community across India that you have what it takes to rule the R1v1r in this unique and intense take on the world’s most popular esports title. Announce yourself to the esports world. Last year, Sahil ‘MiCrO’ Viradia from Mumbai emerged as the best Dota 2 Player in the country at the National Finals of Red Bull R1v1r Runes

What is R1v1r Runes

Even to Dota 2 veterans, Red Bull R1v1r Runes is a whole new beast that will test your duelling finesse and split-second decision-making abilities. Red Bull R1v1r Runes is a 1-on-1 modification for Dota 2. This mode is played only in the middle lane of a regular Dota 2 map with several adjustments to the game mechanics that make this a far more exciting and intense experience for individual gamers. This also means matches are quicker, pushing competitors’ skills and reflexes to the limit.

Choose the hero you can dominate with to gain the upper hand and turn the tide in your favour within seconds. The win conditions are simple: the player to slay their opponent thrice or eliminate the T1 tower achieves victory in this multi-city competition that will culminate in a National Final this November.

In 2019, the Red Bull R1v1r Runes tournaments are being hosted by seven countries: India, Croatia, Germany, Philippines, Russia, Ukraine and the UK

Gamers from around the country have a chance to qualify online as well as through offline qualifier events across 20 cities in India. Starting 3rd September, players can begin their journey towards becoming India’s Red Bull R1v1r Runes champion, with qualifiers being help in Mumbai, Pune, Bengaluru, Hyderabad, Jaipur, Dehradun, Nashik, Ahmedabad, Indore, Chennai, Indore, Goa, Pondicherry, Mangalore, Silchar, Bhubnshwar, Kolkata, Guwahati, Jalandar, Lucknow, and Delhi. 

How to play Red Bull R1v1r Runes

  • Go to Arcade in Dota 2
  • In the Search bar type “Red Bull R1v1r Runes” and you will see the game
  • Install the game and create a lobby with a password and share the password on the match chat/match page to your opponent
  • Get in touch with your opponent in the Match page or on Discord
  • Play and report the results

How to participate: Offline

How to participate: Online 

Additional information:

  • Red Bull R1v1r Runes participants must be 16 years of age or older
  • Participant must be a natural born citizen of the country in which the tournament is being held
  • Participants will be required to play through their own Steam account
  • Tournament updates, brackets and matches will be shared on the Red Bull R1v1r Runes Discord channel
  • Live support and queries will be answered on the same Discord channel – https://discord.gg/QsMcX64

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Need for Speed Heat Gameplay Trailer Leaves Us Wanting More

Need For Speed Heat’s first gameplay trailer has dropped and it seriously gives off the vibe that it’s going to be a mix of the Undergrounds series and Most Wanted.

Customization, cops and street racing all make a return in Need for Speed Heat. You can choose whether you want to race legally in the day in Speedhunter Showdown races where you win money to upgrade your cars or the night where you illegally partake in street races for notoriety and street cred.

In the day, cops will play by the rules and fine you for overspeeding and such. At night, however, the cops will try to take you down and won’t hesitate to use any means to do so.  And if you aren’t careful, they’ll total your car and you will get busted.

You will have a garage that acts as your hub to modify your character and your character. Speed cards have been thrown at the window and now you unlock parts by gaining rep in the night and then spending your cash earned in the day to buy them. Almost every car in the game is customizable and it seems like almost every part of the car will be customizable. Even the exhaust can be tuned to sound the way you want it to.

You can also customize your character with a plethora of options including Adidas Original items. Other than that, you can modify cars and create wraps for cars right now using a mobile app so that when the game releases, your creation will be waiting for you.

Need for Speed Heat releases on November 5th for EA Access and Origin Access members and November 8th everyone else for the PlayStation 4, Xbox One and PC.

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Rainbow Six Siege is Getting a Battle Pass

Tom Clancy’s Rainbow Six Siege is getting a Battle Pass starting with the Year 4 Season 3 and it is titled “Call me Harry”.

Call me Harry is a mini-battle pass that will be free for all players. This battle pass will last for 7 days with the end reward of a chibi Harry charm. This mini-battle pass will launch with the Embers Rise update.

A proper Battle Pass will also come to the come to the game in Year 4 Season 4 with a free and a “premium” variant. While you can unlock items in the free variant the premium variant will probably have exclusive items. The battle pass will also use Dr.  Harishva “Harry” Pandey as the narrator who will shed more light into the world of Rainbow 6 and its operators through comic books and other media.

This announcement has left a bad taste in the mouth of most of the Rainbow 6 community. There’s a lot of bugs that haven’t been fixed yet and on top of already paying for the game and different operators, they’re now also adding a paid battle pass to the game. The game now feels choke-full of microtransactions.

In free games like Fortnite, it is understandable and in PUBG, it’s also somewhat understandable as every season brings in a new Season Pass but the only thing you pay for in that are skins, that too if you want to.  In R6, you pay for the game and then if you don’t want to grind a bunch, you also have to pay for operators. And then you have microtransactions for Skins like in most games along with a Battle Pass now which has really ticked off most people.

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Kingdom Come: Deliverance Has a Hen in Every Cutscene!

Easter Eggs are big in video games with some Easter Eggs being found years after the game came out while some games like the Black Ops Zombie mode being built around finding Easter Eggs. Kingdom Come: Deliverance also has plenty of Easter Eggs with many pop culture references but they also have the mother of all Easter Egg. Literally!

In every cutscene of Kingdom Come Deliverance, there’s a Hen in some shape or form. Finding them is not easy as even those who work at Warhorse, the studio that made the game, don’t know about it. This information came to light during a recent AMA on Reddit in which Cinematic Director Martin Komárek revealed this information after being asked about Easter Eggs that weren’t found yet.

“There actually is a running joke throughout all cutscenes. In every single one of them, appropriate or not, there’s a hen somewhere in some form.”

This seems like something that people would easily notice but thanks to some creative placement, they’ve managed to make them somewhat challenging to find.

Still, it sounds like an absurd and time-consuming thing to do but they seemed to have enjoyed the challenge. Now, we can’t really verify the validity of this because we’d have to watch hours of footage but I’m sure someone on the internet will go all Mythbusters on this. It is pretty interesting to have the quintessential egg layer as the most amazing easter egg in a game though.

Source: Reddit Comment by dev

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Sea of Solitude: What It Is and Why You Should Play It

Sea of Solitude is a game developed by Jo-Mei Games, a studio based out of Germany and published by EA as part of the EA Originals line-up. The game has a very intriguing visual style and thematics that are not found in most games. So who is this game for and should you play it? Keep reading because we’ll answer all of that and more.

What Is: Sea of Solitude

Sea of Solitude is a game that seems to come from very personal inspirations and deals with heavy themes that most games don’t really get into like depression and crippling loneliness. These mental illnesses physically manifest themselves and turn people into monsters. You play as Kay, a young woman who is exploring a flooded city that’s filled with monsters and corruption as she tries to get rid of the corruption and find out why she’s turned into a monster.

The city itself is ever changing as you slowly clear corruption and help monsters. It’s visually an impressive sight and really hooks you in with the change in visual tones from bright and vibrant to dark and gloomy in an attempt to depict life.

Along with the visuals, the story also does a great job to hook you in and make you want to learn more about Kay, the monsters, the city and about why it’s all happening. There’s a lot of mystery that slowly unveils itself through voice-overs and cutscenes.

Where It Falls Short

However, the writing itself feels somewhat sloppy and heavy-handed and at times feels like it’s just not delivering enough. It feels like it gets in the way of the story the game is trying to tell. That mixed with the somewhat sub-par voice acting really pulls you out of the world and dampens the experience. This could be attributed to the fact that the devs are a small team from Germany and English not being their first language.

On a similar note, the gameplay loop itself gets repetitive and doesn’t change much. It turns into a boring and monotonous grind that you do just so you can learn more about the story and the world of the game. There are also a few collectibles that you can go out of your way to collect by exploring the city and its area.

The game has a lot of platforming which isn’t too hard and is most-often pretty easy, especially when you’re trying to reach areas of corruption. The act of getting rid of the corruption itself also doesn’t feel as impactful or satisfying. After its gotten rid off, the city does change but it all tends to look similar which makes it hard for you to figure out whether or not you’ve been to a certain place or not.

The Verdict

The game starts off brilliantly and absolutely hooks you at the start but as the initial awe wears off, the monotony of the repetitive gameplay loop starts to set in. There are moments of brilliance, some of which do a fantastic job of evoking the feelings of anxiety and stress that make you feel empathetic towards the character, however, these are far and few in between and tend to get overshadowed by the mediocrity of the game.

The game itself is somewhere around 4 to 6 hours long and is quite linear in nature with simple platforming and other game mechanics. This means that it is easily accessible and can be played by even those who just want to experience the story but might not be very skilled at playing games.


So who is the game for? If you want an experience that takes a look at some of the more darker themes about the human mind and mental illnesses and how it affects you and the people around it, this game might be something to look into. It’s also visually gorgeous and easy to get into so if you’re looking for a good experience that doesn’t require you to be extremely skilled then too this game is for you.

Score – 7/10

Sea of Solitude is available Worldwide for the Xbox One, PlayStation 4 and PC.

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HyperX Sponsored ESL Summer Season Concludes On a High Note

Mumbai, India, 1 July 2019: HyperX sponsored ESL India Premiership, which is one of India’s best esports tournaments, for the Fourth consecutive year to support Indian Gaming. This three-month long ESL Summer Season of this tournament had a series of qualifiers leading to the finale event on 29th & 30th June at Phoenix MarketCity in Mumbai.

Apart from the sponsorship, HyperX also showcased its new brand colors, with an exclusive super engaging gaming booth. Like always, their aim was to let the audience experience their favorite games with HyperX products and peripherals at different price points. HyperX even announced its signature Flash Sale with limited products at a flat 60% discount. The brand had record number of matches played at their booth with over 360 CS:GO 1v1 matches on PC, and over 400 Street Fighter V 1v1 matches played on PlayStation.


The brand surprised their recently sponsored esports Team – Entity Gaming – where they revealed their fan-sent messages on a wall, followed by a signing activity with their fans.  HyperX also promoted ‘Game Streaming’ with special invites to select budding streamers and conducted workshops for it on both days. Apart from that, the brand had a lot of social media contests to excite the gaming enthusiasts and energize this competitive ESL platform.

 Other than the champions, HyperX gave eight Pro-Gamer Awards to MVPs from DOTA 2 and Counter Strike Global Offensive, for showing ultimate efficiency and devotion.

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Nubia Red Magic 3 Gaming Smartphone

The Nubia Red Magic 3 is a smartphone that is aimed at gamers. Whether it be PUBG Mobile or CoD Mobile, the Nubia Red Magic 3 will easily run those and then some. So what does the Nubia Red Magic 3 offer gamers, let’s find out.

Tech Specs

OS Android 9.0 (Pie); Redmagic 2.0
Chipset Qualcomm SDM855 Snapdragon 855 (7 nm)
CPU Octa-core (1×2.84 GHz Kryo 485 & 3×2.42 GHz Kryo 485 & 4×1.80 GHz Kryo 485)
GPU Adreno 640
Card Slot No
Internal 256 GB, 12 GB RAM, 128 GB, 8 GB RAM or 64 GB, 6 GB RAM
Battery Non-removable Li-Po 5000 mAh battery
Charging Fast battery charging 27W
  USB Power Delivery


The Nubia Red Magic 3 ships with a Snapdragon 855 and an Adreno 640 which means that any game you throw at it, it will run buttery smooth. Along with a minimum of 6GB RAM, you won’t have issues with opening apps. All that with a 5000mAh battery with fast charging means that you won’t ever have to worry about low battery.


Type AMOLED capacitive touchscreen, 16M colors
Size 6.65 inches, 108.6 cm2 (~80.5% screen-to-body ratio)
Resolution 1080 x 2340 pixels, 19.5:9 ratio (~388 ppi density)
Protection Corning Gorilla Glass (unspecified version)
DCI-P3 100%
90 Hz


The Screen is a 6.65 inch AMOLED with a 1080×2340 resolution. Games and videos will look great on this especially with the deeper blacks. The phone also has a 90Hz display which means buttery smooth movements. Everything will be much smoother and fluid allowing you to have a better advantage against opponents in fast-paced games.


Back Camera
Single 48 MP, f/1.7, 26mm (wide), 1/2.0″, 0.8µm, PDAF
Features LED flash, HDR, panorama
Video [email protected], [email protected]/60fps, 1920fps


The back camera can record 8K videos at 15fps and 4K videos at 30 and 60fps both. Images will be really good looking thanks to the 48MP camera and the wide lens.

Front Camera
Single 16 MP, f/2.0, 2.0µm
Features HDR
Video [email protected]


The front camera is a 16MP camera which also supports 1080p video recording at 30fps.

Body and Features

Type AMOLED capacitive touchscreen, 16M colors
Size 6.65 inches, 108.6 cm2 (~80.5% screen-to-body ratio)
Resolution 1080 x 2340 pixels, 19.5:9 ratio (~388 ppi density)
Protection Corning Gorilla Glass (unspecified version)
DCI-P3 100%
90 Hz
Loudspeaker Yes
3.5mm jack Yes
DTS XU1tra sound
32-bit/384kHz audio
Active noise cancellation with dedicated mic
RGB light panel (on the back)
Pressure sensitive zones
WLAN Wi-Fi 802.11 a/b/g/n/ac, dual-band, Wi-Fi Direct, hotspot
Bluetooth 5.0, A2DP, aptX, LE
GPS Yes, with dual-band A-GPS, GLONASS, BDS, GALILEO
Radio No
USB 3.0, Type-C 1.0 reversible connector, USB On-The-Go; accessory connector
Sensors Fingerprint (rear-mounted), accelerometer, gyro, proximity, compass

The phone has an impressive screen-to-body ratio at 80.5% and Gorilla Glass Cornering. It also retains the 3.5mm audio jack along with a Type-C connection for the charger. It has a fingerprint sensor on the back along with an RGB light panel. There are also pressure sensitive zones on the body of the phone that acts as triggers so you don’t have to buy extra accessories for it.

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Rakazone, Dynamo, SikhWarrior and Other Streamers Discuss the Indian Gaming Community

The Indian Streaming Community has been on the rise ever since the big boom that came along with PUBG Mobile and with all these different streamers and viewers there comes a bit of conflict, misunderstanding and a need to grow.

During RakaZone’s recent live stream, he along with a lot of the well known Indian streamers took to Discord to discuss various topics, especially around the relationship between the audience and streamers, the Indian Audiences absolute love for PUBG Mobile and how they can grow the Indian Streaming Scene and Community by playing different games and such. There were a lot of interesting topics and points brought on by the various Streamers present in the lobby.

The live stream is linked below and is timestamped to when the discussion first began. If for some reason the time stamp doesn’t work, skip to 04:01:30.

With that being said, I’d like to discuss and bring to light some of the topics and points that they brought forward and I feel should be discussed for the sake of improving the Indian Gaming Community. The whole discussion was quite lengthy so I decided to sum up some of the key points and common points that were brought up during the discussion so let’s start with it.

Why is the Indian audience only watching PUBG?

This is one of the most common points of discussion throughout the video and a lot of Indian content creators in general.  The majority of the Indian Audience on Youtube tends to want to watch mostly PUBG, that too only the players who are good at the game and get a lot of kills and wins. Even when streamers try to move away from the game, the viewers want to watch PUBG. So the only options left are to either lose your viewership but continue to stream the games that you want to play or listen to them and continue playing the same game. There were a lot of different opinions regarding this on the podcast but those were the two that stood out.

Another reason is that the audience is new to video games in general and they only have been exposed to PUBG. PUBG is very accessible to people, especially on phones so it makes sense that it has brought in a lot of new players and viewers. Besides that, PUBG has a good competitive scene in India with loads of tournaments with cash prizes that entice people to continue to play the game.

The Indian Gaming Community and Audience

A question was raised whether or not India has a gaming community scene or not. A couple of those in the Discord said that it’s more of a PUBG community and less of a gaming community. This is something that is somewhat true because the PUBG community is huge in India whereas those who are into other games and more deeply invested in the Gaming Scene, in general, are a minority.

A lot of those in the PUBG community are those with exposure and access to only mobile gaming so console and PC gaming is something that doesn’t interest them or isn’t viable for them. Hence, leading to a general lack of ignorance of anything other than PUBG.

Another annoying issue raised by the streamers was that viewers would act very dumb when viewing their streams by asking questions like “What game is it?” even though the name of the game was very clearly written in the title of the livestream and said that the same people wouldn’t ask such questions when watching streamers like Shroud and such.

They also discussed how a lot of people in the audience would try to create “masala” and controversies for their own enjoyment and also to create content for their channels which would always get views because people love those spicy controversial videos. They were likened to people similar to those who enjoy “Bigg Boss” because they live for that.

The Remedy

Various solutions were discussed as to how to diversify their content and to expose the audience to different games and content.

One solution was that people should be made more aware of PC gaming and that it is a viable option, even when on a low budget nowadays. They discussed how they should start doing more PC Hardware related giveaways.

Another one was to collaborate with other streamers and with those who might not have a big following. This way people would come and stay for the interactions between the streamers and gradually move away from watching streams for a game and instead watch streams for the personality.

They discussed the importance of moving away from just PUBG because they need to continue to bring in brands so that they can get paid and have a career and if anyone decides to become a streamer in the future, they’ll be able to make a career if there are various different brands and an audience that was more open to different games.

Furthermore, they discussed how they and the community should stop creating a rift between those who stream and play on emulators and those who play on PC on consoles. They realized that this caused a lot of bad blood which turned people to become toxic and spread hatred.  They talked about how this should be changed and how content creators and streamers should not be disrespected because of the platform they play on. They want people to enjoy making and watching the content they want to create and/or watch and not create a metaphorical wall between the different types of viewers and streamers.

A topic that had a lot of mixed response to was what the current top Indian streamers should do. Some said that they should be the trendsetter and play different games to expose the audience to new games while others said that they didn’t owe anybody to do that and since they had grown enough to become a brand, they wouldn’t want to risk the loss in viewership as they were accountable for it.

Youtube and Twitch were also called out by these streamers. They stated that Twitch did nothing for Indian streamers which is why most of them migrated to Youtube. The criticism for Youtube was that their trending page, especially for gaming, was really bad as it would recommend random things that had no relation to gaming or games. They wished to tweet to let Youtube know to fix and improve this and hoped that a streamer that was closer to Youtube would do so to start it off. They also want to have some sort of streamer community to help educate the audience and spread awareness about being more positive and supporting other streamers and games.

The most interesting decision made during this discussion was the start of the 7 Day 7 Different Games challenge, something that a streamer RoboTM just completed. They decided that they would challenge one another to play 7 different games for 7 days to introduce their audiences to different types of games.

This was a very interesting discussion that had a lot of different streamers bring up different issues so I recommend you check out the discussion if you have the time.

Keep in mind that this is just a subset of the streamers of the Indian Gaming Community which features a lot of well-known streamers but not all of them. This discussion also lacks a lot of the various content creators, the various journalists, and reporters who work hard to create great content including some of whom have been in the industry for a long time so while this is an interesting discussion, don’t take it as fact or law. Support these content creators, journalists, and reporters and help bring a positive change to a growing community and market that could be exploited or fizzle out if not done properly.

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