Half Life: Alyx Launching in March 2020, First Trailer and Screenshots Revealed

Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.

Playing as Alyx Vance, you are humanity’s only chance for survival. The Combine’s control of the planet since the Black Mesa incident has only strengthened as they corral the remaining population in cities. Among them are some of Earth’s greatest scientists: you and your father, Dr. Eli Vance.

As founders of a fledgling resistance, you’ve continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.

Every day, you learn more about your enemy, and every day you work toward finding a weakness.

About Gameplay in VR

Valve’s return to the Half-Life universe that started it all was built from the ground up for virtual reality. VR was built to enable the gameplay that sits at the heart of Half-Life.

Immerse yourself in deep environmental interactions, puzzle solving, world exploration, and visceral combat.

Lean to aim around a broken wall and under a Barnacle to make an impossible shot. Rummage through shelves to find a healing syringe and some shotgun shells. Manipulate tools to hack alien interfaces. Toss a bottle through a window to distract an enemy. Rip a Headcrab off your face and throw it at a Combine soldier.

Extra content for Index owners

Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:

• Explore environments from Half-Life: Alyx in your SteamVR Home space.

• Alternate gun skins to embellish Alyx’s arsenal.

• Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2.

Community-Built Environments

A set of Source 2 tools for building new environments will ship with the game, enabling any player to build and contribute new environments for the community to enjoy. Hammer, Valve’s level authoring tool, has been updated with all of the game’s virtual reality gameplay tools and components.

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Foot Motion Controller For PSVR Launching This Year

Fans of PSVR, rejoice! No longer will your movements in the realm of virtual reality be restricted to your clumsy fingers. Now you can use your feet too, well, not now, but soon enough. The company will be launching 3DRudder, its foot-controlled motion controller in June.

The controller has been available for PC users for a while now, but soon PS VR users will be able to bask in its glory as well. Designed by an architect, it aims to let you control movement using your feet and free your hands to take care of other tasks. Here’s a statement from the official blog post.

“I’m an architect,” explains company co-founder Valerio Bonora of the peripheral’s origins. “10 years ago I was in charge of redesigning all the metal work of one of Paris’s historical monument – not the Eiffel tower, for those wondering!

“I was sat at my computer using my hands to zoom in and out and rotate the structure over and over while designing it. My wrists were aching, and I thought: ‘this all would be much more efficient if I could move around in my project with my feet, and keep my hands focused on designing’. That’s how I started drawing the first concept of the foot motion controller.”

The device has a flat, circular disc-like platform at the top for your feet, while the bottom is rounded. In order to control movement, all you need to do is tilt your feet in the direction you want to move. The more you tilt, the faster you go, allowing for seamless movement, including walking and sprinting.

The device can plugged into the PS4 console using a USB and is compatible with the PlayStation Move controllers, DualShock 4 controllers and the PS VR Aim controllers. The 3DRudder will launch for the PS4 on 17th June with support for a host of games, and more games will be receiving support for more games over time.

You can read about more about the 3DRudder on the official PlayStation blog.

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Valve Reveals Index VR Headset, Starts Shipping From June

Valve seems to be doubling down on VR, revealing the Index VR headset on its Steam Store. The page doesn’t really give a lot of information about the features, but it does list a release date, 15th June.

The Steam page also spells out the required system specs, with a GTX 970 or an RX 480 as the minimum GPU requirement and a GTX 1070 as recommended. The supported inputs for the Index VR are mentioned as well, which include both DisplayPort 1.2 and USB 3.0.

Interestingly, the page says that base stations are required and doesn’t list it as included, so it’s possible that you may need to purchase those separately. Additionally, the knuckle controllers are now being called the Valve Index Controllers and will be available with the device from 15th June. The announcement and pre-orders for the product are supposed to go live on 1st May.

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