Call of Duty: Modern Warfare Will Have DXR Ray Tracing Powered By NVIDIA RTX

2019—NVIDIA and Activision today announced that NVIDIA is the official
PC partner for Call of Duty®: Modern Warfare®, the highly anticipated, all-new title scheduled for release on Oct. 25.

NVIDIA is working side by side with developer Infinity Ward to bring real-time DirectX Raytracing (DXR), and NVIDIA® Adaptive Shading gaming technologies to the PC version of the new Modern Warfare.

“Call of Duty: Modern Warfare is poised to reset the bar upon release this October,” said Matt Wuebbling, head of GeForce marketing at NVIDIA. “NVIDIA is proud to partner closely with this epic development and contribute toward the creation of this gripping experience. Our teams of engineers have been working closely with Infinity Ward to use NVIDIA RTX technologies to display the realistic effects and incredible immersion that Modern Warfare offers.”

The most celebrated series in Call of Duty will make its return in a powerful experience reimagined from the ground up. Published by Activision and developed by Infinity Ward, the PC version of Call of Duty: Modern Warfare will release on Blizzard Battle.net. Modern Warfare features a unified narrative
experience and progression across an epic, heart-racing, single-player story, an action-packed multiplayer playground, and new cooperative gameplay.

“Our work with NVIDIA GPUs has helped us throughout the PC development of Modern Warfare,” said Dave Stohl, co-studio head at Infinity Ward. “We’ve seamlessly integrated the RTX features like ray tracing and adaptive shading into our rendering pipeline. It’s been a great addition to our existing technology, and we look forward to our PC fans experiencing it for themselves very soon.”

DXR brings real-time, cinematic-quality rendering to content creators and game developers. DXR consists of a highly scalable ray-tracing technology and runs on NVIDIA Turing, NVIDIA Volta and NVIDIA Pascal architecture GPUs.

NVIDIA Adaptive Shading is a new, advanced shading technique that enables developers to improve performance and achieve a real-time visual fidelity previously impossible in games. By adjusting the rate at which portions of the screen are shaded, the technology reduces the work the GPU has to do, which
boosts performance without denigrating image quality.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Call of Duty: Black Ops IIII Zombies ‘IX’ Music Video Trailer, Post-Launch Plans Announced

Activision has released a new music video trailer for the “IX” campaign of Call of Duty: Black Ops IIII‘s “Zombies” mode, as well as announced post-launch plans for the game itself.

The music video features the song “Mad Hatter,” written by multi-platinum recording artists Avenged Sevenfold. The song is the fourth consecutive Black Ops collaboration with the band.

In the weeks following the launch of Call of Duty: Black Ops IIII, PlayStation 4 owners will have first access to new content, including new specialists, maps, and seasonal events. Activision and Treyarch are planning an active calendar of events and variety of free content across all three modes, all due out first on PlayStation 4.

Here is a preview of what is planned:

  • Nuketown: This fan-favorite map returns in November in an all-new take.
  • Specialists: The first of several new characters will debut in December.
  • Blackout: Launch day is only the start; Blackout will continue to evolve after launch with regular map updates, expansions and new Blackout modes.
  • Events: Seasonal, weekly, and time-limited events bringing new game modes and content to players.

Call of Duty: Black Ops IIII is due out for PlayStation 4, Xbox One, and PC on October 12.

Watch the trailer below.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Can Call Of Duty Blackout Really Kill PUBG?

Battle Royale is the hottest genre around right now, and big publishers are out to get a piece of the action. While PUBG and Fortnite are currently the biggest contenders in the genre, Call of Duty is bringing its own take with Blackout Coming as one of the multiplayer modes in Call of Duty: Black Ops 4, Blackout is a massive Battle Royale mode with the Black Ops twist – it’s faster, arcady and immensely fun And it’s throws in some zombies!

As we’re playing the Beta running this week, we have been having an absolute blast with the game, and it feels like a real contender to PUBG. Veteran Battle Royale players will notice some similarities and appreciate the differences. New comers will find Blackout a much easier experience to jump into.

The Jump

As is the norm in this genre, you jump out of an aircraft on to a massive map. In Blackout, you jump out of a helicopter, while in PUBG it’s an airplane. Unlike PUBG, once you jump out in Blackout, you have a lot more control as you move in the air. You don a wing suit and can maneuver a lot more accurately. You can get farther across the map and land precisely where you want to.

Looting

Given the speed at which Call of Duty moves, the looting phase is also more frantic. Like in PUBG, you’ll be running around looking for gear, weapons and ammo. The interface does a good job of making items look sharp and clear. Picking up and dropping loot is done well with a controller, and the inventory is easy to navigate once you get a hang of it.

Map

The map is the biggest we have seen in a Call of Duty game, and even the barren locales are littered with interesting spots to discover. I came upon a small camp while running around in the middle nowhere, and was pleasantly surprised. It gives the map a feeling of being lived in rather than just being an abandoned warzone. Some areas are more likely to spawn zombies, like the Asylum and a graveyard. Also, there’s medkits lying on top of graves. The main named zones in the map are inspired from previous Black Ops multiplayer maps, and returning fans will be immediately familiar with some of the layout.

Encounters

The encounters are where Blackout and PUBG differ the most. The time to kill is a lot faster in Blackout, but so is the healing and reviving. You are encouraged to take cover, and the standard Call of Duty run’n’gun will see you dead real fast. You can heal, shoot, reload while sprinting and vaulting, and hence every combat encounter feels like a frantic mix of offence and defence. Expect to die, a lot.

Weapons

There’s a solid variety here, and Call of Duty goes wild with how many different weapons it offers you. There are weapons from past Black Ops games, so both older and futuristic weapons make an appearance here. Also, there’s nothing quite like taking down a whole squad in a helicopter with a rocket launcher.

Vehicles

Speaking of helicopters, Blackout has a good variety of vehicles as well. You have a fast paced two man buggy, a large truck with an open back, and a helicopter. Players can move around freely on the back of the truck, and passengers can shoot out of helicopters. However, you are not safe inside vehicles and can die rather quickly. Fat time-to-kill, remember?

Perks

Call of Duty’s perk system also makes an appearance in Blackout. However, there are no loadouts, but you can pick up perk items in the map and activate them one at a time. This is an interesting change can using them wisely can change the tide in a fight. Perks can boost your health, reduce the damage you take, increase your speed, and so on.

With these changes and improvements, Blackout is set to be a real challenge to PUBG. Even in beta, the game felt fairly optimized and that’s already an improvement from where PUBG is today. It may not be the same intense experience as PUBG or offer the fun, flippant attitude that Fortnite has, but it lies neatly in between offering a good balance between the two. And that might be its biggest strength. We can’t wait to get out hands on the full retail experience once Call of Duty: Black Ops 4 releases on October 12th 2018.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Call Of Duty’s Battle Royale, Blackout, Is Like PUBG On Steroids (And Way More Optimised)

Call of Duty has been in dire need of revitalization over the last few years. The formula, while solid, had grown to become overly familiar and not all that exciting. And when they had announced that they are dropping the single player and adding a Battle Royale mode, I audibly sighed. This was looking bad. As someone who had enjoyed my time with Fortnite & PUBG, I was not hungry for more of the same.

But you know what, I was wrong. Call of Duty’s new Battle Royale mode, called Blackout, is surprisingly fun. It offers the same tactical depth as many other Battle Royale games, but still has the over the top action that Call of Duty is known for.

The setup is similar – you drop out of the air, land on the ground, gear up and murder. This time though, you’re in helicopters, and instead of parachutes you have wingsuits. The wingsuits are more precise to control and get you around faster. Once you drop in, it’s a mad rush to collect loot – of which there is a great variety. Sure, there are guns and attachments. But nothing beats the Monkey Bomb, a grenade that can draw in a horde of zombies to mess with other players. Imagine trapping them in a building with a zombie horde to engage along with other players attacking them. This is a theme I notices interspersed throughout Blackout – there’s great depth to the game, but it’s also clear that the devs want the players to get creative and have some fun.

The weapons and shooting feel fantastic. The guns sound great and distinct. More importantly, this feels like the first time in a Call of Duty game that you’re getting into combat engagements at such long distances and it still holds up well. Many of zones also have tall buildings you can get into, like the construction site, and these are often the best combat sections. Having other players above and beneath you gives way to some intense moments, and getting out of these alive feels enthralling. Call in a helicopter or send out a RC car, and you can get up to all kinds of shenanigans.

The map is huge, and various zones stand out. Folks will clearly have their favorite sites to loot eventually, but in these early days, I am enjoying discovering the nuances of all the different areas. Also, with the large map size, vehicles play an important part and you can find them all over the map. They are easy to control, but are not the standard R2 L2 affair, instead they are fully controlled by the sticks, at least by default. It takes a minute to get a hand of and strangely enough you never have good control over the camera while driving. It’s not that bad, and something that can easily be fixed with a patch.

The core of the gameplay, while similar to the standard Call of Duty multiplayer feel, does have some significant differences. You are always encouraged to take cover and scout out areas. running willy-nilly in the open will get you killed pretty fast. However, the ‘time to kill – ttk’, is definitely longer, and you have a better chance of ducking down, healing yourself and getting out of a rough spot alive, than you would in a standard multiplayer match. there’s also a wide array of defensive and offensive equipment at your disposal – you can lay down barbwire to slow down incoming enemies, deploy RC cars to pick out enemies around the corner, shoot out sensors to detect hidden enemies nearby, and more offer tactical options not found in other Battle royale games.

I have always enjoyed Call of Duty, and it’s great to see that they are doing interesting things with the Battle Royale genre. The Call of Duty: Black Ops 4 Blackout private beta dates are as below:

  • PS4 Blackout beta start date: Monday, September 10th
  • Xbox One Blackout beta start date: Friday, September 14th
  • PC early access Blackout beta start date: Friday, September 14th
  • PC open beta Blackout beta start date: Saturday, September 15th

The Blackout beta end date is the same for all platforms – Monday, September 17th.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Everything You Need To Know About Call Of Duty Blackout Battle Royale

Call of Duty: Black Ops 4 is a game-changing experience for the Black Ops community that delivers more ways to have fun with your friends than ever before. Blackout introduces a brand-new Battle Royale style mode steeped in the Black Ops universe. Blackout pits the most players ever in franchise history against each other, in the biggest map in Call of Duty history – 1,500 times the size of Nuketown – all with the signature Black Ops combat players know and love.

In the Blackout Beta, the player count will be capped at 80, with the ability to play in solos, duos or groups of four.

ABOUT BLACKOUT:

BATTLE ROYALE, BLACK OPS STYLE

Blackout is deeply rooted in the Black Ops universe. Everything from the signature gameplay fans know and love, to the characters and lore, players will experience a true celebration of the
series.

Last Player Standing – Once the match begins, all players will descend in wingsuits from an aerial transport streaking across the map. Once on the ground, the mission is simple: be the last player – or duo or quad – alive. Players will drop in with nothing and must loot and scavenge for a weapon to defend themselves in true battle royale gameplay. The combat area will shrink over time, forcing intense engagements as the match goes on.

Playable Characters – Blackout will feature classic playable characters from previous Black Ops games, including iconic characters from the story campaigns and Zombies modes from Black Ops 1-3, as well as a collection of new Specialists and Zombies characters from Black Ops 4. Examples include: Reznov, Mason, Woods, Richtofen, Takeo, Ajax, Battery, Seraph and many more.

Zombies – in true Black Ops fashion, the map features a variety of Zombies lurking in particular areas that add an extra challenge, as players now must watch not only for other enemies but also for throngs of the undead that could be right around the corner.

CLASSIC WEAPONS AND EQUIPMENT TO LOOT

Blackout will feature a huge variety of classic Black Ops weapons with different ammo types, attachments and equipment that players will loot and scavenge in the map to deploy against their enemies.

Weapons – Weapons will be littered throughout the map for players to find. Submachine guns like the Cordite and Saug 9mm, shotguns like the MOG-12 and SG12, and rifles like the Vapr-XKG and Grav are just some examples. There are also special weapons like the War Machine grenade launcher and Annihilator pistol.

Attachments – To enhance your weapons, attachments can be found that include various sights like the 4x scope, holo and reflex; grips that improve stability and accuracy; and suppressors that prevent you from giving away your position to enemies.

Perks – A classic in Black Ops, perks are modifiers that can passively enhance gameplay and enhance your character’s effectiveness in battle. Examples include Dead Silence to allow you to move without making sound; Mobility to allow you to mantle, climb and swap weapons faster; and Looter to allow you to see nearby loot through walls to quickly assess what to pursue.

Health and armor – To help defend against enemy fire, armor will be available to find at varying protection levels. There will also be first-aid and med kits to replenish health throughout the match.

Attack equipment – In addition to primary weapons, players will be able to deploy tactical equipment to attack enemies. Items like frag, cluster and concussion grenades will be scattered throughout the map, and there are also combat axes and molotov cocktails to round out your arsenal.

Defensive equipment – If you or your team are holding down a specific area, items like the razor wire to block off entryways or the trophy system to defend against enemy grenades are key to survival.

Scout equipment – With lots of enemies to keep track of, players will be able to use a variety of items to gather intel. Examples include a Sensor Dart that can be shot at a specific area to illuminate nearby players, or a remote-controlled recon car that can scope out buildings or other locales discreetly.

LAND, SEA AND AIR VEHICLES

Players will find and drive a variety of land, sea and air vehicles to get around the massive map, either solo or with their teammates:

ATV (land) – Quick and nimble, the ATV supports 1 driver and 1 passenger, and can get players around the map at high speeds.

Cargo Truck (land) – With its size and ability to plow through many types of areas, the cargo truck has freedom to move almost everywhere, albeit at a slower pace. The truck supports 1 driver and multiple passengers in the bed.

Tactical Boat (sea) – The tactical assault boat supports 1 driver and multiple passengers. It’s quick and gets players through any body of water.

Helicopter (air) – The helicopter supports 1 pilot and up to 4 passengers. It provides a fast mode of transport that gives players a high vantage point that can provide great visibility and attack angles throughout the sky.

FAN-FAVORITE LOCALES ACROSS A SPRAWLING MAP

Blackout debuts a colossal map – biggest ever in Call of Duty – that features a variety of exterior and interior areas to traverse and fight in, including locations inspired by fan-favorite Black Ops multiplayer maps such as Nuketown, Firing Range and many more. Here is a sample of some of the locales players will explore:

Nuketown Island – based on the legendary map, this is more like a ghost town, as players will explore the remnants of this former nuclear testing site, which features boarded-up homes, an abandoned bunker and more.

Firing Range – a true icon of Black Ops, this area is a classified military training base tucked away in the woods. Close-range encounters are common in this combat arena.

River Town – a countryside peninsula town rife with small houses, diners, farms and even a GMO grainery. River Town is full of places to gear up and engage in close-to-mid-range firefights.

Array – consisting of warehouses in the shadow of three giant satellites, this area is rife with high vantage points and plenty of opportunities to find gear.

Estates – inspired by Raid from Black Ops II and Stronghold from Black Ops III, at the map’s north end lies the austere, luxury Estates, surrounded by manicured hedges an modern art. The buildings are full of rooms and garages strewn with weapons and loot.

Asylum – based on the classic Zombies map Verruckt, exactly how it sounds, this is a deserted asylum with burned-out walls and busted windows. Players will also discover a sprawling maze on the asylum grounds.

Hydro Facility – a giant hydroelectric dam, inspired by Hydro from Black Ops II, this is a massive water plant on the northeast area of the map. Players can fight their way through the central offices and command center or swim out to explore nearby water tanks.

Train Station – blending open spaces with short sightlines and sharp turns, this modern train station consists of a parking lot, outdoor waiting area and small central building.

Construction Site – a multi-level unfinished skyscraper, complete with an elevator, helipad and tons of areas to pick up gear. Finding a grapple gun would be an efficient way to traverse the location quickly.

Cargo Docks – based on Cargo from Black Ops II, located in the southwest area of the map, the Cargo Docks feature flat, open spaces where players will use the massive shipping containers for cover or even land a helicopter on a floating cargo ship if they are brave enough.

And more…

The Blackout Private Beta schedule is as follows:

PlayStation 4:
Monday, September 10th at 10 am PT – Monday, September 17th at 10 am PT (PlayStation 4)

Xbox One and PC:
Friday, September 14th at 10 am PT – Monday, September 17th at 10 am PT (Xbox One, PC)
Saturday, September 15th, 10 am PT – Monday, September 17th at 10 am PT (PC Open Beta only)

Call of Duty: Black Ops 4 is scheduled for release on PlayStation®4 system, Xbox One, and PC on October 12.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

All Locations In Call Of Duty Blackout’s Massive Map

Blackout pits the most players ever in franchise history against each other, in the biggest map in Call of Duty history – 1,500 times the size of Nuketown – all with the signature Black Ops combat players know. The new map is massive, with a ton of regions that fans will be familiar with. Here are all the locations in Call of Duty Blackout’s massive map:

Nuketown Island – based on the legendary map, this is more like a ghost town, as players will explore the remnants of this former nuclear testing site, which features boarded-up homes, an abandoned bunker and more.

Firing Range – a true icon of Black Ops, this area is a classified military training base tucked away in the woods. Close-range encounters are common in this combat arena.

River Town – a countryside peninsula town rife with small houses, diners, farms and even a GMO grainery. River Town is full of places to gear up and engage in close-to-mid-range firefights.

Array – consisting of warehouses in the shadow of three giant satellites, this area is rife with high vantage points and plenty of opportunities to find gear.

Estates – inspired by Raid from Black Ops II and Stronghold from Black Ops III, at the map’s north end lies the austere, luxury Estates, surrounded by manicured hedges an modern art. The buildings are full of rooms and garages strewn with weapons and loot.

Asylum – based on the classic Zombies map Verruckt, exactly how it sounds, this is a deserted asylum with burned-out walls and busted windows. Players will also discover a sprawling maze on the asylum grounds.

Hydro Facility – a giant hydroelectric dam, inspired by Hydro from Black Ops II, this is a massive water plant on the northeast area of the map. Players can fight their way through the central offices and command center or swim out to explore nearby water tanks.

Train Station – blending open spaces with short sightlines and sharp turns, this modern train station consists of a parking lot, outdoor waiting area and small central building.

Construction Site – a multi-level unfinished skyscraper, complete with an elevator, helipad and tons of areas to pick up gear. Finding a grapple gun would be an efficient way to traverse the location quickly.

Cargo Docks – based on Cargo from Black Ops II, located in the southwest area of the map, the Cargo Docks feature flat, open spaces where players will use the massive shipping containers for cover or even land a helicopter on a floating cargo ship if they are brave enough.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Call of Duty: Black Ops 4 Blackout Gameplay Trailer Revealed

Today, Activision and Treyarch released a brand new gameplay trailer for Blackout, Call of Duty: Black Ops 4’s all-new Battle Royale mode that delivers signature Call of Duty gameplay immersed in Classic Environments and Characters from the Black Ops universe.

Blackout drops players into a last-player-standing experience that is uniquely Black Ops. A true celebration of the series, Blackout features fan-favourite characters, weapons and iconic parts of classic maps, all in the largest map in franchise history complete with land, sea and air vehicles.

And, starting Monday, September 10th, players can get their first hands-on experience with Blackout in the Blackout Private Beta, beginning first on PlayStation 4. The Private Beta will provide valuable user feedback and data as Activision and developer Treyarch prepare to release the deepest, most engaging Call of Duty game ever on October 12th.

For more information, fans can visit callofduty.com.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the GamingMonk community to partake in discussions, tournaments and so much more.

Call of Duty Black Ops IIII Private Multiplayer Beta Dates Announced

Activision has announced the dates for a private beta of their multiplayer beta as well as their new game mode titled “Blackout” which is their Battle Royale mode. Details regarding the Multiplayer beta can be read below.

PlayStation 4 Exclusive

  • Starts: August 3 at 10:00 a.m. PT / 1:00 p.m. ET
  • Ends: August 6 at 10:00 a.m. PT / 1:00 p.m. ET

PlayStation 4 and Xbox One

  • Starts: August 10 at 10:00 a.m. PT / 1:00 p.m. ET
  • Ends: August 13 at 10:00 a.m. PT / 1:00 p.m. ET

PC Beta Early Access

  • Starts: August 10 at 10:00 a.m. PT / 1:00 p.m. ET

PC Open Beta

  • Starts: August 11 at 10:00 a.m. PT / 1:00 p.m. ET
  • Ends: August 13 at 10:00 a.m. PT / 1:00 p.m. E

Here’s what’s going to be featured in the Beta:

Modes of Play

The Private Multiplayer Beta will feature fan-favorite game modes like Team Deathmatch, Domination, Hardpoint, and Search & Destroy, alongside our brand-new objective-based game mode, Control, which was designed to bring out the best of Black Ops IIII Multiplayer gameplay.

In Control, teams alternate rounds between attacking and defending two static objectives. Each team has a limited number of lives in this first-to-three wins match-up, so strategic strikes and defensive positioning are key, making for some fast and frenetic gunfights.

Six Maps

For the Private Multiplayer Beta, players will begin fighting through six maps – two of which will make their first public appearance. Additionally, fans will play new Specialists and reacquaint themselves with returning Specialists Nomad and Prophet, who will be bringing with them brand-new gameplay mechanics built for Black Ops IIII. Some additional intel…

Gearing Up

We’ve brought the Pick 10 system back to Create-a-Class to give players complete customization over their loadout, and with its return comes a few new changes.

Load out with Special Issue Equipment that’s designed exclusively for each Specialist without costing a point against Pick 10.

Gear is an all new slot designed to up the ante on your style of gameplay. Need cheaper Scorestreaks? COMSEC Device. Heal faster? Stim Shot. Gain an advantage in situational awareness? Acoustic Sensor. Only one piece of Gear can be used per loadout, so choose wisely.

Weapons now have unique sets of attachments, including a new class of powerful attachments called Operator Mods, to really focus each gun on its individual role in combat.

This is just for the multiplayer beta as the Blackout beta will begin sometime in September and will first be available on the PlayStation 4.

Looking for more news? Click here to catch up with the latest in the world of videogames and eSports and while you’re at it, why not become a member of the Gaming Monk community to partake in discussions, tournaments and so much more.