Marvel’s Avengers beta, all you need to know

One of the most highly anticipated games of 2020, Marvel’s Avengers is going to host a variety of betas in the month of August for players to try out the game and get a “slice of the full game experience”. In this article, we’ll do a breakdown of how and when you can participate in these betas.

According to the most recent War Table Stream, the beta dates are as follows”- 

  • August 7 – PS4 pre-order customers can begin playing the beta.
  • August 14 – All PS4 owners can begin playing the open beta. PC and XBOX One pre-order customers can begin playing the beta.
  • August 21 – PC and XBOX One owners can also join in the open beta.
Source: Polygon

How to join the beta?

In order to join the August 7 beta, PS4 players will need to have pre-ordered the game. Everyone will also need a Square Enix member account. You’ll also need the account in order to receive post-launch goodies so you might as well create one now. 

For the August 14 beta, anyone who owns a PS4 can partake in the open beta whereas people with an XBOX One and PC need to have pre-ordered the game. 

On August 21, the open beta will be available for PC and XBOX One players regardless of pre-order status.

Source: IGN

What does the beta contain?

According to Square Enix, a wide variety of the game’s missions and modes will be available in the beta. The game will begin with the initial Golden Gate Bridge demo which will introduce the game’s core mechanics and hero abilities while leading up to the “A-day” catastrophe which kicks off the main plot of the game.

The developers have said that after the initial 25 minutes Golden Gate Bridge demo, players will get to play two more Hero Missions with Hulk and Ms. Marvel. The missions will be set in an overgrown green forest in Pacific Northwest and one in the Russian Tundra where they’ll search for a secret SHIELD facility.

Source: PC Gamer

Besides these single-player missions, there are some multiplayer modes in the game playable with Ms. Marvel, Black Widow, Iron Man, and The Hulk. These include:- 

  • HARM Rooms – These are three wave-based training exercises that get difficult gradually. Upon completion of all the HARM Rooms, you get rewarded with a special nameplate that carries over to the full game and also a Hulk Smashers Pickaxe for use in Fortnite. 
  • War Zones – These are five full-length multiplayer missions that send you around a variety of locations in order to take out big threats as a team.
  • Drop Zones – These are smaller versions of War Zones wherein you’re dropped right into the action. 

No matter what game modes you play there are points of interest and unlockables to discover which will carry forward to the full game when it comes out.

Shadow Corridor now available for PS4

About

Now on Steam, revamped with brand new content! Immerse yourself in the latest chapter of the popular, Japanese indie horror title, Kageroh: Shadow Corridor.

Key Features

  • Traverse randomized dungeons. Navigate through dark foreboding corridors in traditional Japanese venues that change with every playthrough. Analyze every situation, using every resource at your disposal to find your own path to the exit. There is no one set route to take!
  • Beware the curse of the Noh Mask that stalks you around every corner. Evade the menacing apparitions of the Noh mask as they use all their senses to ensnare you at every turn. Learn the characteristics of each of the corridors’ unique denizens, using different strategies to elude the evil that pursues you.
  • Employ the use of various, novel items. Thoroughly explore the corners of every room, big or small, utilizing every item you find to prolong your life in the struggle for survival.
  • Immerse yourself in the horrors of a completely new Kageroh: Shadow Corridor. As originally a free indie title, enjoy the same gameplay as before, overhauled with a new story, additional gameplay mechanics, and an abundance of extra content. Enjoy more than ten times worth of additional content in the latest installment of Kageroh: Shadow Corridor! Whether you are a veteran of the previous game or a newcomer to the series, all can enjoy the delightful horrors that await in the world of the Shadow Corridor.

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DualShock 4 Back Button Attachment Announced

Today we’re excited to introduce the DualShock 4 Back Button Attachment to gamers of all skill levels who enjoy playing competitively. This new attachment elevates your gameplay by delivering more versatility and performance, while maintaining the comfort and feel of the DualShock 4 wireless controller you’ve come to love.

Its sleek design, with two programmable and highly tactile back buttons, allows you to utilize more of your hand to shorten your response time and gives you more flexibility in competitive gameplay.

• Responsive Back Buttons and High-fidelity OLED Screen: The two back buttons can map up to 16 different actions such as triangle, circle, R1 and R2 to name a few and provide amazing tactile feedback, so you can jump and slide without missing a beat. The attachment also features an integrated OLED display that provides real time information around button assignments.

• Highly Configurable: A dedicated button allows you to remap back button inputs on the fly, so you are always prepared no matter what game you’re playing. Furthermore, you can save and choose up to three different profiles for use in various games and there is also a headset pass-through for connecting any 3.5mm wired headset to the controller.

• Developed by PlayStation: The product is tested and approved for all of your favorite PlayStation 4 and PlayStation VR titles, and is built with the ergonomics of the DS4 in mind.

The Back Button Attachment launches in US and Canada on January 23, 2020, for SRP $29.99 USD, $39.99 CAD, so make sure to pick one up if you’re looking to play and compete at your best.

Ike Nnoli – Peripherals Global Marketing, SIE

Source: blog.us.playstation.com

Two Point Hospital on Consoles Coming February 2020

SEGA® Europe Ltd and Two Point Studios are delighted to confirm that the critically acclaimed management sim Two Point Hospital will be available on Sony PlayStation 4, Microsoft Xbox One and Nintendo Switch on 25 February 2020. Two Point Hospital is now available to pre-purchase digitally for PlayStation 4 and Xbox One through first party store fronts, with the digital pre-purchase on Nintendo Switch soon to follow. Can’t wait for the game to launch on console?

Build your epic healthcare empire in the atypical world of Two Point County, by customising your hospitals, researching (119!) unusual illnesses, curing patients and training staff. At launch, Two Point Hospital on consoles comes with the first two critically acclaimed expansions ‘Bigfoot’ and ‘Pebberley Island’, which gives players a total of 21 regions to explore. To ensure the best gameplay experience across all platforms, Two Point Studios have rebuilt the PC control scheme for console gaming which guarantees smooth play for both on the go and on the couch gaming.

To pre-order the physical edition of Two Point Hospital on PlayStation 4, Xbox One or Nintendo Switch, visit twopointhospital.com. Here, you can also find more information about all things Two Point Hospital and sign up for Hospital Pass.

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Fantasy Battle Royale ‘Spellbreak’ Coming To PS4 in 2020

I’m incredibly excited to announce today that Spellbreak will be coming to PS4! And we’re pleased to confirm that we’re working on a beta that will be available to PS4 players in early 2020.

Spellbreak is a fantasy battle royale where you play as a battlemage, casting huge spells, combining primal elements, and literally flying through the world (or Teleporting, Shadowstepping, or a myriad of other movement abilities.). Guns and grenades can only take you so far and we wanted to explore something different, something that harkens back to the fantasy books that we grew up reading.

We took our inspiration from old-school shooters with skill shots and crazy mobility and we added in some modern twists to make a combat system that truly embodies fantasy action spellcasting. Add to that our spin on battle royale with elements of rogue-like games and RPGs, along with a gorgeous art style, and you have something we feel is totally unique.

Our team has been hard at work bringing the ravaged world of Spellbreak to life with sublime, painterly, cel-shaded visuals inspired by traditional animation and anime. You’ll be transported to the Hollow Lands, and while you’ll want to explore every nook and cranny, don’t get too complacent; there are enemy mages around every corner trying to put an end to your journey. Go on quests, discover ongoing content, and experience the deep backstory and universe we have created around the game.

Master Your Magic

Choose your gauntlets wisely. In Spellbreak, you can dual-wield magical gauntlets that each have two different abilities, giving you four active combat options and a myriad of combination possibilities. Runes provide powerful movement and support abilities to round out your magic arsenal. The balance of fast movement and numerous skillshot abilities creates a deep, skill-based combat system for players to master.

Create Elemental Spell Combinations

Use wind to launch yourself skyward or create a tornado that will pull your enemies in. Then light the tornado on fire or electrify it with lightning to ensure maximum damage. Grab a frost gauntlet to lay a path of ice that you and your teammates can skate down at super-speed or melt it with a fireball. There are dozens of spell combinations in Spellbreak and you will need to master all of them if you want to outlast your enemies.

Choose Your Class, Craft Your Build

In addition to the over-the-top combat, we wanted to bring the joy of RPGs and character customization to Spellbreak. Not only can you dual-wield gauntlets, but you can choose a class that unlocks various skills, as well as equip a vast array of powers to further customize your playstyle. Play your own way or team up with friends to synergize your builds (or accidentally set a teammate on fire. Whoops.)

Become the Ultimate Battlemage

To win in Spellbreak, it takes quick combat skill, clever magical tactics, smart strategic choices, and a little bit of luck. We know that Spellbreak will be at home on PS4 and we can’t wait to share it with all of you.

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Action RPG Immortal Planet Coming To PS4, Xbox One and Nintendo Switch

On the icy surface of a forgotten planet stand ruined tombs where immortals sleep. While sleepless warriors roam the halls with their minds eroded by eternity, a lone Awakewalker emerges from cryosleep. With no memory of their past, it’s up to them to forge their future, discover the planet’s mysteries, and find a way out of this icy hell.

Fight against challenging enemies with complex behaviurs while exploring levels built around single checkpoints. Gather Experiences from fallen enemies to upgrade your character. Fight and die repeatedly, but never lose progress by recovering Experiences lost upon death. Explore the world to discover the story and find many items, spells and weapons that will give you an edge against demanding boss enemies.

Key Features

  • Souls-like Progression – Recover Experiences lost upon death and use them to upgrade your character. Customize your playstyle with dozens of items and spells.
  • Methodical Combat – Patience and focus are much more important than reflexes. Block, dodge and tackle enemies while managing your stamina. You can see enemy stamina and exploit it to stun them when they are exhausted.
  • Tight Level Design – Levels are designed around single checkpoints from which you explore the area around it. Levels feature many unlockable shortcuts so you are always progressing no matter what.
  • Intense Boss Fights – Every level features a powerful boss enemy. Fights with these enemies are multi-stage struggles that are a real test of skill and determination.

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Sony Announces New State of Play Event For December 10

Sony Interactive Entertainment will host a State of Play broadcast on December 10 at 6:00 a.m. PT / 9:00 a.m. PT that will run about 20 minutes in length, the company announced. You will be able to watch it on YouTube (North AmericaEuropeJapan), Twitch, Twitter (North AmericaEuropeJapan), and Facebook (North AmericaEurope).

The State of Play will feature new game reveals, release date announcements, new gameplay footage, Sony Interactive Entertainment Worldwide Studios updates, and more. It will not feature any updates regarding PlayStation 5.

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Sony PlayStation’s 25th Anniversary – A message from Jim Ryan

On December 3, 1994 – 25 years ago this week – the first PlayStation made its global debut in Japan. Starting from a humble beginning as an upstart within Sony, Ken Kutaragi and team delivered on a vision to elevate video games as a form of entertainment that everyone could enjoy, and to make a platform for game developers to express their creativity. The original PlayStation sold 100,000 units in Japan on its first day and went on to become the first-ever home console to surpass 100 million units sold globally.

We struck a chord with the gaming community because PlayStation offered experiences beyond what anyone could ever imagine was possible with a home console. From the very start, we opened our arms to developers, providing them with the tools and technology to create beautiful, expansive worlds, and to experiment with new ideas. That approach led to the diversity of games PlayStation is known for, a true hallmark for our brand across multiple generations of hardware platforms.

Over the past 25 years, PlayStation has stood at the forefront as gaming, and I’m honored to have been a part of the team since the early days. As I was helping set up the business in Europe, I remember having to start from scratch with many things, from hiring employees to ordering furniture. Back then, we focused on catering to local markets to ensure that a gamer in Poland would feel a part of the broader PlayStation community just as much as someone in the UK, or Japan, or the U.S. Supported by passionate fans all around the world, our business has grown significantly and our focus on community is more important than ever.

It’s truly humbling to see fans who grew up on PlayStation passing down their love of gaming to their children, who are now playing on PS4.

On behalf of all of us at PlayStation – thank you for taking this journey with us. We can’t wait to celebrate what comes next with you!

Jim Ryan – President & CEO, SIE

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Blair Witch Releasing on the PS4 on December 3

Today, Bloober Team, the creative minds behind the critically acclaimed Layers of Fear games, in partnership with global content leader Lionsgate, call you back to the woods with the upcoming release of Blair Witch on the PlayStation 4. Earlier this fall, this psychologically frightening return to the Black Hills Forest, known to host the iconic Blair Witch horror, reminded us of the gut-wrenching fear felt with the film series and can now be downloaded digitally via the PlayStation™Store for $29.90 USD starting on December 3, 2019.

The updated Blair Witch, which will first be available for digital download and later via physical retail versions, will include gameplay and technical enhancements. Additionally, players will now be able to customize their canine companion in various ways to make Bullet their personal “good boy” with the addition of the appropriately named “Good Boy Pack”; which will include new dog skins; new in-game cellphone games, wallpapers, and content; and new animations for Bullet – making him even more realistic. The “Good Boy Pack” will also be available on PC via Steam and the Xbox One family of devices including the Xbox One X via the Xbox Games Store and Xbox Game Pass.

Blair Witch offers fans, and players alike, their own descent into madness through an original story inspired by Lionsgate’s iconic Blair Witch. Set in 1996, a young boy disappears in the Black Hills Forest near Burkittsville, Maryland. Players experience the horror as Ellis, a former police officer with a troubled past, accompanied by his trustful canine companion, Bullet. Their story starts as they join the search for the missing boy, but players shortly discover the horrors that await as the woods twist and turn into an endless nightmare. Ellis will have to confront his fears, and his past, along with the mysterious force that haunts the woods.

The first-person experience studies players’ reactions to the many dangers, stresses and tolls that the original story delivers, and results in one of various potential playthroughs. In addition to the horrifying psychological experience, there is a balanced display of the beautiful environments showcased in full in-game 4K; tricking adventurers to feel a sense of relief before venturing even deeper into the home of the iconic Blair Witch. Blair Witch is enhanced for 4K gameplay on Xbox One X and supported PCs via Steam, and will also be supported via PS4 Pro upon its digital release.

To celebrate the upcoming PS4 release of Blair Witch, Bloober Team and Lionsgate Games released a brand-new trailer and set of visual assets which can be viewed or downloaded via the press kit link above.

For more information, please visit blairwitchgame.com.

Future of the Mad Box In Jeopardy As Investors Pull Out After Stadia Announcement

You remember the Mad Box, the mad gaming console from Slightly Mad Studios, the makers of Project Cars? It’s the same console that the company claimed would be able to power VR at 60 FPS per eye, or as they put it, 120 FPS overall. Not only that, but the concept design is killer as well. I mean, just look at this bad boy (or mad boy, if you will).

The whole thing kinda too big to be true to begin with. And thanks to Google’s Stadia, we may never get to see that apparent beast. Apparently, two major investors have gotten cold feet and backed out of Mad Box, according to Nathan Bell, the online marketing director for Slightly Mad Studios.

Even when the console was first announced, its feasibility was questioned, with the current console market players already involved in heavy competition. With Sony’s PS4 doing incredibly well, Nintendo focusing on both home consoles and handheld segment with the Switch and the Xbox One X being the most powerful console in the market, there have been speculations whether there’s more room for such a device. And that’s without considering Microsoft’s investment in more studios and the specs being touted by Sony for the PS5. Needless to say, the Stadia seemed like the least of Slightly Mad’s worries when they announced the Mad Box.

But this development does raise a good point in the light of the future of gaming. It’s become apparent that anyone who doesn’t already have a hold in the market will find it extremely difficult to try something new, but with Google’s push towards streaming and future becoming increasing digital in terms of how people buy games, what can we expect from future consoles?

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