Saints Row is Going to Return Soon!

All you fans of the third street Saints can rejoice because the Saints Row series is finally going to return and we have official confirmation of it.

In THQ Nordic’s recent Financial Report, they’ve talked about a lot of things and one of the things they’ve talked about is Saints Row. It’s not just that they want to start making a new Saints Row game but rather, the developers for the series, Volition, is already deep in development of a brand-new game.

This game is going to be the first full entry since Saints Row IV which released in 2013. We don’t if it’ll be a sequel or a reboot like a lot of popular titles that have returned these days. Saints Row IV had a very weird ending, even the “True” ending. The spin-off game Saints Row: Gat out of Hell also has multiple endings one of which reset the whole universe so maybe they’ll use that to start fresh.

If you’re unfamiliar with the Saints Row series, the first title started off as gangster story, which seemingly was heavily inspired by GTA. The 2nd game also focused on gangster life and was much more serious tonally. Saints Row 3 is when things started to go a bit off the rails and it got it’s wackiness and Saints Row 4 turned that wackiness up to 100.

They were great games and have a lot of fan following so we’re glad to see that they’ll be making a return and we’re very excited to see where the story goes from here and how or if they handle the events of the previous games.

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THQ Nordic acquires Kingdom Come: Deliverance developer Warhorse Studios

THQ Nordic has acquired Kingdom Come: Deliverance developer Warhorse Studios through its subsidiary Koch Media, the company announced. All intellectual property rights for Kingdom Come: Deliverance are included in the acquisition.

The preliminary purchase price amounted to 42.8 million euro (approx. $48.51 million USD), corresponding to 33.2 million euro (approx $37.63 million USD) on a cash and debt-free basis.

According to THQ Nordic, Warhorse Studios will continue to operate as an independent studio under Koch Media. Founders Daniel Vavra and Martin Klima, as well as CEO Martin Fryvalsky will maintain their existing roles.

Find comments from each party below.

Lars Wingefors – CEO of THQ Nordic AB

“Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over two million copies, has been a great success since the release exactly one year ago. I look forward to continue working with the founders who will continue managing the studio under strong creative freedom for many years to come.”

Martin Fryvalsky – CEO of Warhorse Studios

“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.”

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Darksiders III ‘Force Fury’ Trailer

THQ Nordic released a new trailer for Darksiders III dubbed “Force Fury.”

That's some serious Fury 😛

That's some serious Fury :PRead more: https://wp.me/p9YzBb-10N

GamingMonk यांनी वर पोस्ट केले गुरुवार, ४ ऑक्टोबर, २०१८

Here is an overview of the game, via THQ Nordic:

About

Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of Fury in her quest to hunt down and dispose of the Seven Deadly Sins. The most unpredictable and enigmatic of the Four Horsemen, Fury must succeed where many have failed – to bring balance to the forces that now ravage Earth. Darksiders III is the long-anticipated, third chapter in the critically-acclaimed Darksiders franchise.

Key Features

  • Play as Fury, a mage who must rely on her whip and magic to restore the balance between good and evil on Earth!
  • Harness Fury’s magic to unleash her various forms, each granting her access to new weapons, moves and traversal abilities.
  • Explore an open-ended, living, free-form game world in which Fury moves back and forth between environments to uncover secrets while advancing the story.
  • Defeat the Seven Deadly Sins and their servants who range from mystical creatures to degenerated beings.
  • Sit in awe of Darksiders signature art style. Expansive post-apocalyptic environments that take the player from the heights of heaven to the depths of hell, dilapidated by war and decay and overrun by nature.

Darksiders III is due out for PlayStation 4, Xbox One, and PC on November 27.

Watch the videos below.

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THQ Nordic Acquires Alone In The Dark and Act of War

THQ Nordic Acquires the Rights to Alone in the Dark and Act of War IPs

THQ Nordic today announced that the acquisition of the intellectual properties Alone in the Dark and Act of War has been finalized with Atari Europe, based in Paris, France.

The acquisition itself is being handled by THQ Nordic AB, based in Karlstad, Sweden, and daily operations (sales and distribution, evaluation of sequels & new content etc.) will be done via THQ Nordic GmbH in Vienna, Austria.

About Alone in the Dark

Alone in the Dark is a survival horror video game series. Early instalments of the series were based on the writings of H. P. Lovecraft, whereas later entries in the series drew inspiration from other sources including voodoo, the Wild West, and the works of H. R. Giger.

 

About Act of War

Act of War is a real-time strategy game developed by Eugen Systems that featured a fine-grained story, fabricated by NYT bestselling author Dale Brown.

 

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THQ Nordic Buys Kingdoms of Amalur IP

THQ Nordic acquires the “Kingdoms of Amalur” IP, among other assets from 38 Studios

THQ Nordic today announced that the acquisition of the intellectual property “Kingdoms of Amalur” has been finalized with 38 Studios LLC, based in Providence, RI, US. The deal also covered the acquisition of the “Amalur” – based on the abandoned MMORPG project “Copernicus”.

The acquisition itself is being handled by THQ Nordic AB, based in Karlstad, Sweden, and daily operations (sales and distribution, evaluation of sequels & new content etc.) will be done via THQ Nordic GmbH in Vienna, Austria.

About Kingdom of Amalur: Reckoning

The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

BioMutant Delayed To 2019, New Gameplay Trailer Revealed

Biomutant is an open-world, post-apocalyptic kung-fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.

Key Features

  • A New Take on Third-Person Combat – The martial arts style combat system allows you maximum freedom of movement and agility while mixing shooting, melee and powers from your mutations. Learning new Wushu combat forms through progression and learning from masters you’ll meet, will constantly add to your choices and make sure combat never gets old.
  • Evolve Your Gameplay – You’ll be able to re-code your genetic structure to change the way you look and play. This will of course affect your attributes and in addition to this, exposure to bio-contamination in the world will lead to physical mutations like mantis-claws and barbed tails, while exposure to radioactivity found in bunkers from the old world will affect your mind and unlock psi-mutations like telekinesis, levitation and more.

  • Next Level of Crafting – You are totally free when crafting weapons. Mix and match parts to create your own unique 1H or 2H slash, crush and pierce melee weapons. Revolvers, rifles and shotguns and add modifications like cork-screws and battery-powered chainsaw modules to bio-contaminated sludge vials adding to your combat arsenal. There are even characters you’ll meet that’ll craft cool stuff for you, like bionic wings, a jump-pack and even let you modify your Automaton – the scrap-toy sidekick!
  • Gear Up for Adventure – You are totally free when equipping your character. Not only when it comes to choosing weapons you created, but what type of gear you wear. Equip a gas-mask and an oxygen tank for exploring the Dead Zones, thermos-resistant clothes for venturing into cryonic areas or protective gear for taking on bio-contaminated creatures, the choice is up to you.

  • Survive in a Vibrant Open World – You are free to explore the world and what lies beneath its surface, by foot, mech, jet-ski, air-balloon or area unique mounts. Explore the dying wildland, the tunnels and bunker networks of the underworld, and find your way up the mountains or out in the archipelago. There are lots of discoveries to be made, mysteries to unravel, creatures to confront and weird characters to meet in this vibrant and colorful world.
  • An Unusual Story with an Unusual End – Your actions play a major part in the unfolding of a story where End is coming to the New World. A plague is ruining the land and the Tree-of-Life is bleeding death from its roots. The Tribes stand divided, in need of someone strong enough to unite them or bring them all down… You are guided through the world by a Storyteller that narrates every step of your journey, but it’s your actions and choices that’ll decide how your story of survival ends.

Biomutant will release on the PlayStation 4, Xbox One, and PC in the Summer of 2019 after being delayed from what was planned to be a 2018 release.

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Darksiders III Launches November 27

THQ Nordic today announced that hack-n-slash action-adventure Darksiders III, currently in development at Gunfire Games, is scheduled to release worldwide on November 27, 2018 for PC, PlayStation® 4 computer entertainment system and the Xbox® One family of devices, including the Xbox One X.

The company also launched a comprehensive pre-order campaign for Darksiders III, designed to reward a fanbase whose patience and loyalty is second to none.

Players who pre-order Darksiders III at participating retailers will receive the GAME plus the FURY Exclusive Armor DLC – a completely original skin for FURY’s base armor that will set her apart and always be visible during gameplay. FURY Exclusive Armor DLC will be available on launch day, November 27.Players who pre-order Darksiders III from PlayStation™ Store or Microsoft Store will have their choice of THREE distinct pre-order opportunities featuring exclusive in-game content, special discounts and 24-hour early access to Darksiders III. The specifics of each of these three pre-order opportunities are detailed here: darksiders.com/order-here

Darksiders III Collector’s Edition (USD/EUR 149.99, GBP 129.99)

• Premium Box
• Fury Figurine about 29cm – 11″ high
• Original Steelbook
• Artbook
• Soundtrack
• Darksiders III Game
• Exclusive Armor DLC; completely original skin replacing Fury’s base armor set (purely aesthetic, no gameplay impact)

Darksiders III Apocalypse Edition (USD/EUR 399.99, GBP 349.99)

• Premium Box ~117cm – 46″
• Wall Scroll – Fabric print with hanger 77 x 100 – 30″ x 40″
• 4 Figurines: Fury (~29cm 11” high), Vulgrim, War, Death (each about 25cm 10″high)
• Heavy weight amulet 5cm – 2″ with necklace
• Original Steelbook
• Artbook
• Soundtrack
• Darksiders III Game
• Exclusive Armor DLC; completely original skin replacing Fury’s base armor set (purely aesthetic, no gameplay impact)

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